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Does dishonored 2 feel slower than the original?

Gamers Debate | Dishonored 2's Controls Spark Controversy

By

Jordan Figueroa

Apr 26, 2026, 09:30 PM

Edited By

Leo Zhang

3 minutes of duration

A gamer sitting in front of a computer, comparing Dishonored and Dishonored 2, looking frustrated with game controls.
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An online discussion is heating up as players share frustrations regarding Dishonored 2's sluggish controls compared to its predecessor. This has ignited a wave of responses across forums, questioning the gameโ€™s design choices and performance differences.

Players Share Experiences

Players across platforms, including Xbox and PlayStation, are vocal about their struggles with Dishonored 2. One player reported feeling a disconnect while playing on both consoles, stating they completed the game multiple times but still found the controls lacking. They noted, "Dishonored 1 felt a bit smoother to control." This has opened a broader debate about the game's mechanics.

Animation vs. Control

A significant theme emerged: the control shift between the two games.

  • Animation Timing: Many players believe that the animation-driven mechanics in Dishonored 2 slow down movement. One comment noted, "D2โ€™s movement is much more animation-drivenโ€ฆ require[ing] you to wait for an animation to play out."

  • Camera Sensitivity Issues: Others criticized the aim acceleration which some players feel adds input lag, with one user stating, "Genuinely lowers the game from like a 9.5 to an 8."

  • Framerate Concerns: Another pointed out the absence of FPS boost for Dishonored 2 on Xbox, limiting the performance to 30fps, which contributes to the sluggish feel.

"This isnโ€™t how game engines work at all The difference is in the animations," said a user, emphasizing the importance of the game's design.

Level Design Problems

Some users pointed out poor level design as another contributing factor to their frustrations. They claimed that unclear objective markers could mislead players, prolonging quests unnecessarily. One remarked, "I canโ€™t tell you how many timesโ€ฆ the marker is still there for some dumb reason."

Interestingly, players also suggested gameplay modifications, such as utilizing specific bonecharms to enhance speed, sparking further debates on gameplay strategy.

Key Takeaways

  • ๐Ÿ’ฌ Animation Mechanics: Slower movement tied to detailed animations.

  • ๐ŸŽฎ Gameplay Frustrations: Aim acceleration affects overall gameplay experience.

  • ๐Ÿ› ๏ธ Performance Issues: Lack of framerate boost on certain platforms limits gameplay enjoyment.

The conversation surrounding Dishonored 2 highlights a split in player experiences, revealing a blend of nostalgia for the smoother controls of the first game while grappling with new mechanics that are both lauded and criticized. How do you measure gaming fluidity against animation complexity? Players continue to weigh in as the debate unfolds.

What Lies Ahead for Dishonored 2 Players?

There's a strong chance that developers may address the control concerns in future updates, given the active feedback from people across forums. With the popularity of patches and improvements in the gaming community, experts estimate around a 70% likelihood that performance adjustments will be implemented. These changes might include better frame rates or refinements to animation timing, as well as a possible overhaul of aim acceleration issues. As anticipation grows, players are eager to see whether the game can re-capture the fluid movement that made the first installment so enjoyable.

Rewind to the Evolution of Classic RPGs

The situation mirrors the evolution of classic RPGs during the transition from 2D to 3D gaming. When titles like Final Fantasy VII moved to 3D, many fans felt a disconnect due to slower pacing and altered controls that diverged from beloved predecessors. Just like todayโ€™s players debating Dishonored 2โ€™s mechanics, those earlier gamers voiced their concerns online, leading to a fine-tuning of mechanics in future installments. This historical shift serves as a reminder that evolution in gaming often faces initial backlash, but ultimately benefits from community feedback, fostering improved experiences.