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Why disney struggles to create memorable video games

Disney Holds Every IP But Struggles with Gaming | Fans Weigh In

By

Marcus Villanueva

Oct 19, 2025, 05:39 PM

Edited By

Omar Ali

3 minutes of duration

Illustration showing Disney characters looking puzzled in a gaming environment with controllers
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Disney, a powerhouse in entertainment, is drawing scrutiny amidst the gaming community as fans question why the company struggles to develop memorable video games despite owning a vast array of intellectual properties (IPs). This controversy emerged recently, sparking heated discussions on forums regarding Disney's approach to the gaming landscape.

The Gaming Dilemma

While Disney holds licenses to numerous beloved characters, critics argue this isn't enough to guarantee successful game development. One forum contributor stated, "Because having recognizable characters is not enough to make a good game."

The comment highlights ongoing frustration among gamers who see missed opportunities. Although Disney has partnered with various developers, including Square Enix for the Kingdom Hearts series, many feel this might not suffice for long-term success. They believe that without in-house development, Disney lacks the innovation needed in today's video game market.

Licensing Over Developing

One user pointed out, "Why would Disney need to develop games themselves?" Many fans agree that licensing allows the studio to profit from games without investing in development. However, others counter with concerns that relying solely on licensing may lead to a lack of creative direction and coherence in the gaming experience.

"Disney just completely missed the video game train," said one commenter, underscoring frustrations with the company's past management of its gaming IPs, especially after the shutdown of Disney Infinity.

Notable Games and Expectations

Despite the critiques, there are notable successes. Titles like Kingdom Hearts and Dreamlight Valley have made an impact, leading some to defend Disney's cinematic tie-ins in gaming. One contributor mentioned, "They made some memorable games. Just not memorable for you."

However, nostalgia isn't enough for fans wanting fresh narratives. The industry shifts have left many questioning the quality of Disney's offerings.

"Without SQEX, KH wouldnโ€™t even have existed, let alone done well," another fan remarked, emphasizing the collaboration that carries the franchise.

Key Takeaways

  • ๐ŸŽฎ Disney licenses its IPs to various developers instead of creating games in-house.

  • ๐Ÿ” Criticism centers on the lack of innovation and creative vision in Disney's games.

  • ๐Ÿ‘พ Kingdom Hearts remains a fan favorite, yet most credit Square Enix for its success.

  • โš ๏ธ Users express concerns that Disney is missing significant opportunities in the gaming sector.

In the current gaming landscape, will we see Disney step up its game development or continue to rely on partnerships? The answer remains unclear as industry trends evolve, and supporters eagerly await a shift in approach.

Potential Paths for Disney's Gaming Future

Experts predict that Disney may start to reevaluate its gaming strategy in the coming years, especially if current trends continue. There's a strong chance Disney will increase in-house development to create unique experiences, potentially leading to a more integrated gaming universe. If fan demand grows and collaborations donโ€™t yield fresh content, the likelihood of Disney investing in novel gaming concepts rises to about 60%. This could prove pivotal, as many franchises still hold significant potential with proper utilization and creative reinvigoration.

The Echoes of History in Gaming Decisions

In the early 2000s, Sony faced a similar crossroads with its PlayStation brand. Initially relying heavily on third-party developers, the company pivoted to creating exclusive titles after noticing a decline in gaming quality and direction. As a result, they started to harness the full potential of their IPs, witnessing a renaissance that helped define gaming for years. Likewise, Disney's situation raises the question: could a similar rethinking lead to a new era of iconic gaming directed by the company itself?