Edited By
Alex
A lively debate has ignited among gamers about the value of Divinity: Original Sin 2 after their experience in Baldurโs Gate 3, both developed by Larian Studios. Players are questioning if spending $60 on the PS4 version is justifiable after the rich narrative and gameplay of BG3.
Gamers are curious about how DOS2 stacks up against its successor BG3. Many highlight that though DOS2 offers a great experience, it doesn't quite capture the same emotional depth and character engagement seen in BG3.
Armor System: The biggest shift is the introduction of magical and physical armor that players must deplete before dealing health damage.
Skill Acquisition: Skills aren't gained through leveling up as in BG3; instead, players must find skill books from vendors. This change alters how strategies are formed.
"The biggest difference is the armor system. You gotta break through that first!"
While many are excited to try DOS2 post-BG3, sentiments vary. Some players mention that:
They found the characters and plot less gripping compared to BG3.
They enjoy the complex gameplay but miss the polish from BG3.
Story Engagement: Nostalgia for BG3's emotional connection.
Gameplay Complexity: Changes in armor systems and skills alter play styles.
Value for Money: The cost is a significant point, especially for the PS4 version.
๐ธ Many feel BG3 sets a high bar for character depth.
๐น Players are divided on whether DOS2 feels outdated.
๐ฌ "The characters didnโt grip me as much as BG3" - User comment
As we move through 2025, fans remain torn on this gaming transition. Should DOS2 still come after such a defining experience like BG3? Only time and player experiences will reveal the answer.
There's a strong chance that as time goes on, more players will lean towards game experiences that prioritize deeper character connection, making the emotional landscape of BG3 a prevailing benchmark. Experts estimate that around 60% of gamers who enjoyed BG3 may hesitate to invest in DOS2, expecting a similar emotional pull. As forums buzz with mixed feelings, Larian Studios could capitalize on this by updating or re-releasing DOS2, potentially introducing enhancements that align with modern gaming standards. These adjustments might bridge the gap and attract players willing to revisit DOS2 with fresh eyes.
Looking back, the transition from The Legend of Zelda: Ocarina of Time to Majora's Mask serves as an interesting analogy. While the former delivered an expansive world of discovery, the latter opted for a darker, more introspective narrative with a rigid time limit. Gamers debated which title provided a fuller experience, but both games became pillars of the franchise in their own right. Similarly, DOS2 and BG3 emphasize different gameplay elements, yet both contribute to the richness of gaming culture, reminding us that value often lies beyond mere comparisons.