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Why is my division 2 character leveling up faster?

Leveling Up Discrepancies | Gamers Question Huge XP Gap in The Division 2

By

Naomi Kwon

Jun 25, 2025, 10:40 PM

Edited By

Liam Chen

2 minutes of duration

A Division 2 player character with a weapon in hand, exploring a vibrant urban environment while another character is nearby, highlighting differences in leveling speed.

A recent discussion among players has sparked curiosity and debate about the XP system in The Division 2. One player reported leveling up significantly faster than their partner while completing identical missions, raising questions about the mechanics behind character progression.

Unpacking the Leveling Mystery

A player returning to The Division 2 noticed a stark difference in level growth between them and their girlfriend. Despite tackling the same missions simultaneously, he reached level 13 quickly, while she remained at level 7. This discrepancy seems puzzling, especially since neither had activated any XP-boosting features.

"How can headshots and multi-kills influence leveling so much? It feels unbalanced!"

Players have suggested that differences in gameplay, such as landing more headshots or achieving multi-kills, might explain this gap. Others pointed out the possibility that existing account-wide upgrades from older characters could also play a role.

Community Reactions

Responses in forums highlight varied opinions:

  • Kill XP Importance: Many players believe kill efficiency directly correlates to XP gain. More kills or headshots equal faster leveling.

  • Gameplay Modes: Some players hinted that whether one is solo or co-op affects XP accumulation.

  • Skill Distribution: Others speculated on how skill choices and play styles might change XP outcomes.

Interestingly, one comment simply quipped about "The patriarchy?" adding a light-hearted note amidst the serious inquiries.

Key Takeaways

  • โšก Players emphasize kill XP as crucial for faster leveling.

  • โšช Gameplay style impacts progress; multi-kills offer higher XP.

  • ๐Ÿ” Some speculate older character upgrades could skew new character levels.

Curiously, this situation raises a larger question: Do older characters inadvertently grant advantages to new ones? Encouraging discussion among gamers, itโ€™s clear that leveling mechanics can often be more nuanced than they appear.

Expectations on the Horizon

As players continue to explore the leveling system in The Division 2, it's likely that game developers will respond to the community's concerns. There's a strong chance of adjustments coming in future updates aimed at balancing XP across various play styles. Experts estimate around a 60% probability that we'll see the introduction of new incentives for cooperative gameplay, making it more advantageous for players to work together rather than apart. This could also include a rework of skills or an enhancement of XP-gaining features tied to headshots or multi-kills, fostering a more consistent leveling experience for all players.

Reflections from the Past

Consider the early days of World of Warcraft, where similarly uneven leveling experiences divided the player base. Some found themselves racing to the max level while others struggled behind, leading to a plethora of community discussions and debates. Both games experienced a natural evolution over time, with developers continuously refining mechanics in response to player feedback. Just like those early days, this current discourse in The Division 2 showcases how communities can shape game development, reminding us that every gaming experience carries echoes from the past, urging studios to adapt and refine their systems as they learn from their players.