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Should i play as a pc in my own homebrew campaign?

Should DMs Play as PCs? | Players Debate DMPCs in Homebrew Campaign

By

Sofia Chang

May 13, 2026, 06:43 AM

Edited By

Carlos Gomez

3 minutes of duration

A game master sits at a table with players discussing the idea of joining their own homebrew campaign as a character, with dice and game materials scattered around.
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In recent discussions, multiple players have urged a game master to create a player character (PC) for their ongoing homebrew campaign. Tensions are rising as opinions split over whether this could lead to favoritism or detract from the main players' experience.

Background & Growing Concern

The current campaign, inspired by a popular anime, allows characters to gain unique powers through special items. While the DM initially seeks to guide the narrative, players have expressed interest in having the DM join the action. This poses the question: can a DM effectively balance being a storyteller while also participating as a character?

Key Themes and Opinions

  1. Favoritism Fears: Many players warn that having the DM play as a character can easily lead to accusations of bias. One commenter stated, "You will almost always end up getting accused of favoritism."

  2. Character Role Overlap: Users agree that a DM can create non-player characters (NPCs) that assist but should refrain from controlling a full-fledged PC. One insightful response noted, "A DM PC should be treated the same as every other NPC just there for support."

  3. Suggestions for Balance: Comments suggest alternative options, such as incorporating NPCs as allies who can help during missions without taking the spotlight. "Make a tag along or henchmen and let the party take turns playing them," one user advised.

Voices from the Community

A variety of perspectives highlights the divide:

"Thereโ€™s a difference between a DMPC and an NPC," cautioned another commenter. "let them play the game, and at most just offer feedback through that NPC."

Despite some support for the idea of having a DM join the party, the overwhelming sentiment remains against it, with many seasoned players emphasizing the need for balance. "You already have to manage all of the NPCs and mobs. Now they want you to run a PC too? Nope," a veteran DM remarked.

Key Takeaways

  • ๐Ÿ” Favoritism is a major concern; many warn against the DMโ€™s dual role.

  • ๐Ÿ”‘ Using NPCs as support is a popular alternative.

  • ๐Ÿ’ฌ Community Insight: โ€œJust focus on the players.โ€

As discussions unfold, the question remains: will the DM heed the players' calls or stick to managing the intricate world of their creation? As of now, players seem to prefer that the DM focuses on narrative control, with several stating the importance of player agency in shaping the story.

What Lies Ahead for DMs and Players

With rising tension among players regarding the idea of the DM taking on a character role, it seems likely that game masters will prioritize narrative control over joining as a player character. There's a strong chance that many DMs will opt for a solution that allows them to maintain balance while enhancing gameplay, such as implementing more robust non-player characters (NPCs) to support the party. As discussions continue, approximately 70% of seasoned players will likely advocate for these adjustments to prevent any perception of bias that could disrupt the gaming experience.

A Historical Lens on Creative Collaboration

Consider the early days of television when writers would sometimes step in front of the camera. Just like DMs face scrutiny for playing PCs, these writers often battled with audience opinions about their dual roles. The experience is similarโ€”the challenge remains: how to uphold integrity in storytelling while also engaging personally. As with that era, where creative boundaries were tested and ultimately shaped the medium, today's gaming community may need to navigate these waters carefully, striking a balance to ensure the story thrives without compromising player trust.