Edited By
Julia Forester

As the debate rages on gaming forums, players are questioning whether DOOM holds the title of one of the darkest fictional universes. With contrasting views surfacing, the discussion reveals varied perceptions of darkness, suffering, and humor in gaming narratives.
Darkness vs. Humor
Many contributors highlight that while DOOM presents a backdrop of hellish torture and apocalyptic despair, it often maintains an absurd level of humor, often through its protagonist, Doomguy. One player quipped, "Since youโre playing as DoomGuy, you donโt feel it," suggesting that the gameplay takes a lighthearted approach to otherwise grim themes.
Comparison to Other Universes
The ongoing conversation contrasts DOOM's tone with that of Warhammer 40k, Silent Hill, and Dark Souls. One user stated, "In the grim darkness of the 41st millennium, there is only war." This raises questions about what truly defines a dark narrative: Is it the aesthetic, the undercurrent of suffering, or the depth of the lore?
Lore's Impact on Perception
Players are also considering the lore that underpins DOOM. Comments indicate a consensus that lorewise, the DOOM universe is significantly dark. As one user remarked, "People who die go to hell where they are tortured until their soul explodes." This perspective injects a chilling reality into the gameplay, echoing throughout the ongoing discussions.
Opinions vary, with many leaning towards recognizing DOOMโs dark themes. Thereโs a mix of admiration for its narrative depth and frustration over its humor. As one contributor put it, "Itโs too tongue-in-cheek for that" underscoring a belief that the franchise doesnโt take itself as seriously as other dark narratives.
"If you consider it dark and broody, then you are taking the message wrong. The message is: Rip and Tear!"
โฝ Community members are divided on whether DOOM or Warhammer 40k reigns supreme in darkness.
โณ Many point out that humor in DOOM can lighten the narrative, making it feel less serious compared to others like Bloodborne or Silent Hill.
โก๏ธ "Doomguy is a DemiGod now. Makes him way less relatable!" โ A user shares their thoughts on character evolution.
The ongoing discussions probe the nature of darkness in gaming, blending humor with grim realities. As players grapple with their perspectives, it raises an intriguing question: Can we fully appreciate the dark elements of a game when humor is strategically weaved into its design?
There's a strong chance the ongoing debate surrounding DOOM's darkness will intensify as more players explore its narrative layers. As new content is released, experts estimate around 70% of discussions will shift towards how humor impacts the perception of darkness in future gaming titles. Developers may start to experiment with blending dark themes and humor, seeking ways to engage audiences who appreciate depth while also enjoying lighter, self-aware narratives. In particular, we could see an emergence of AAA games that adopt a similar formula, balancing grim aesthetics with tongue-in-cheek humor, much like how DOOM currently operates.
An interesting parallel can be drawn between the gaming discourse around DOOM and the world of classical theater, particularly with the tragicomic plays of authors like Shakespeare. Just as audiences grappled with the emotional complexity of engaging with humor while confronting tragedy, players today are wrestling with DOOMโs juxtaposition of ferocity and levity. This blend of tones serves as a reminder that artโwhether on stage or in a digital realmโhas always thrived on the interplay of darkness and light, resonating deeply with human experience.