Edited By
Akira Tanaka

The recent decision by Microsoft to make significant job cuts at id Software has sparked outrage across the gaming community. With only one employee remaining from the id Tech engine team, many are questioning the fate of the iconic Doom franchise.
Sources indicate that nearly the entire team responsible for id Tech, the proprietary game engine that powers Doom, has been laid off, leaving the studio in a precarious position. One commentator noted, "The institutional knowledge is just not there. id Tech as a technology is probably dead forever."
Critics have expressed disgust at the situation, lamenting how years of talent have been discarded amid corporate greed. A user remarked, "Years and years of talent just to be gutted by greed and mismanagement. This is even worse than the Bluepoint closure."
Gamers are left wondering if the future of Doom lies in a new engine or if it is at risk of being lost altogether. "Doom in Unreal Engine 5 honestly sounds like a cardinal sin," noted another commenter. The shift to a widely used engine raises concerns about the identity of the franchise that has historically pushed boundaries.
The sentiment among commentators is largely negative, reflecting frustration at Microsoftโs handling of the situation. Here are some reactions:
โก "What the hell was the point of buying all of these studios just to gut them?"
๐ซ "Future unclear? 80+% of staff are gone!"
๐ "Microsoft has gone out of their way to be as needlessly caustic as they can."
The decision to eliminate so many roles, particularly in a key studio like id Software, raises alarms within the gaming industry. As one user stated, "This is just so sad. We're on a slippery slope now."
With Microsoft reportedly prioritizing profitable IPs like Elder Scrolls and Fallout, the future of titles using specialized technology remains uncertain. "Theyโre just there for appearance, so that Microsoft wonโt get bad press for officially shutting down id Software," a commentator suggested, reflecting widespread skepticism toward corporate intentions.
As these developments unfold, the path forward for id Softwareโand by extension, the Doom franchiseโseems murky at best. Are we witnessing the end of an era in gaming? Only time will tell.
โ ๏ธ Major layoffs at id Software leave the Doom franchise's future in jeopardy.
๐ท๏ธ Nearly the entire id Tech engine team has been cut, raising concerns about proprietary tech.
๐ฃ๏ธ "Microsoftโs focus on profitable IPs over legacy teams could signal a troubling trend in the gaming industry."
The future of the Doom franchise hangs in the balance as id Software grapples with significant layoffs and the potential loss of proprietary technology. Experts estimate there's a strong chance Microsoft will shift focus away from id Tech to more mainstream engines, impacting the defining traits of Doom. While some believe a major rebranding could emerge, leaving the original essence behind, others suggest that devoted fans may rally for a revival of traditional gameplay styles. The next few months will be critical as Microsoft decides how to navigate this turbulent landscape, balancing profitability with legacy, and the outcome remains uncertain.
A less obvious parallel to id Software's current plight can be found in the story of the once-renowned food franchise Hostess. After facing bankruptcy in 2012, the beloved Twinkie and other snacks seemed lost to time. However, a buyout led to a surprising resurgence, driven by loyal fans and a renewed focus on marketing. Just like Hostess, Doom could either redefine itself amid new ownership or fade into obscurity, showing how a vacuum in leadership can lead to unexpected outcomes, regardless of a brand's storied past.