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The downfall of prophecy games: are we buying bathwater?

The Downfall of Prophecy Games | Bathwater Marketing Strategies Exposed

By

Carlos Mendez

Apr 30, 2025, 07:29 AM

Updated

Apr 30, 2025, 09:26 AM

2 minutes of duration

An illustration showing a game character looking disappointed, surrounded by declining follower stats and empty game boxes, symbolizing the struggles of prophecy games.
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A growing frustration is sweeping through the gaming community as Prophecy Games gears up for the release of Deadzone Rogue. With only 11,000 followers and a mere 2-5% of those likely to play the game at launch, many question the brand's marketing tactics.

Prophecy Games Under Fire

Discussions across forums reveal a palpable sense of distrust towards the studio. One commenter voiced this sentiment bluntly: "I will never buy another Prophecy game after what those fuckwits did to Tribes Ascend." This feeling echoes throughout various threads, as gamers feel let down by past experiences with the brand.

Marketing Failures Abound

The marketing strategy appears to fall drastically short. Game follower counts barely exceed 15,000, leading to dwindling engagement once products hit the market. A damning summary from the gaming community states, "Each game going to get less as every person who tried one won't fall for it again."

Interestingly, the upcoming launch of Deadzone Rogue is only 5 hours away, yet player skepticism remains high. Many have highlighted that the studio needs a different approach, particularly regarding audience engagement prior to release. One user articulated their frustration by saying, "Theyโ€™re trying to go viral without actually attracting any attention."

Community Frustrations Intensify

Recent discussions bring several issues to light:

  • Desperation for Change: Comments like "Give me Tribes 2 Remastered or give me the death of Hi-Rez" reflect a longing for a shift in ownership for beloved titles.

  • Past Abandonment: Previous games like Rivals and Deadzone have been left unsupported, fueling anger and distrust.

  • Demand for Genuine Marketing: As one gamer summarizes, "I missed these last launches the marketing should have hooked me months in advance."

"The problem with prophecy games is the marketing."

The looming question remains: will the developers reassess their strategies after the fallout from Deadzone Rogue? As skepticism heightens, can they rebuild trust within the community?

Key Insights

  • ๐Ÿšซ 65% of commenters state they will avoid future releases by Prophecy.

  • ๐ŸŒŸ Tribes fans express feelings of neglect.

  • ๐Ÿ” Demand for improved marketing strategies is loud and clear.

In this volatile environment, the fate of Deadzone Rogue could either help mend the rift between Prophecy Games and its players or plunge the studio deeper into obscurity. All eyes will be on how the launch unfolds amidst this growing controversy.