Edited By
Emma Collins

A heated discussion ignited among gamers regarding the accuracy of dummy tests in recent gameplay. Attention shifted to the Rattler weapon, with claims it's underperforming in PvP. Comments allege that the weapon's bullet count and reload speed are not competitive against the Kettle, raising questions about balance and fairness in combat.
Thereโs growing dissent on user boards regarding headshot damage and weapon effectiveness. Some players claim the Rattler is less effective than other options due to its long reload time and low damage output. Meanwhile, several users noted that the dummy tests lack a headshot multiplier, suggesting a bug that has lingered since the beta phase of the game.
"Okay then why is it no difference in the kettle bullet amount?"
"Dummies have no headshot multiplier. Itโs a bug that's been here since beta."
Comments reflect a mix of confusion and frustration. Players are keen for clarity on whether the inconsistencies in headshot damage are a result of faulty testing or actual weapon design. Amidst the debate, the consensus leans towards the belief that the Rattler deserves a rework to compete adequately.
"The Rattler just sucks for PvP," one player remarked, emphasizing the need for balance updates.
Commenters seem divided on the issue, with many criticizing the current state of the Rattler while others defend it as a viable choice depending on strategy. The sentiment on whether dummy tests provide accurate weapon damage seems largely negative, as players demand improvements.
๐ Many argue that dummy tests are flawed, particularly with headshot multipliers missing.
๐ The Rattler's comparison to Kettle raises concerns about armament balance.
โ๏ธ A significant portion of players are calling for fixes to bugs that affect gameplay.
As 2026 unfolds, these discussions could shape future updates. Will developers address these discrepancies? Only time will tell, but the community is clearly eager for changes.
Thereโs a strong chance that the developers will roll out a patch in the coming months to address the issues players have flagged with the Rattler. Given the community's strong calls for rework, the likelihood of them experimenting with a balance update stands at about 70 percent. Players have expressed dissatisfaction, and if the vocal majority persists, the developers will likely feel the pressure to maintain engagement levels. Enhancements may focus on boosting damage output and adjusting reload speed in response to the Rattlerโs comparison with the Kettle. It's also possible that the headshot damage mechanics may be revisited, aligning better with community expectations, which currently sit around 60 percent chance.
This scenario can be likened to the early days of the online battle game "Counter-Strike" where players faced similar frustrations over weapon balance and damage discrepancies. Back then, the community rallied for changes after discovering that certain weapons were practically useless against others. Ultimately, those calls led to significant balance changes that enhanced the gaming experience. Much like a guitar string that, when too loose, fails to produce a harmonious sound, the Rattler must be fine-tuned to resonate with the community's demand for fairness. Tomorrow's gameplay depends not just on numbers, but on the harmony between what is and what players desire.