Home
/
Gaming news
/
Industry trends
/

Dungeons & dragons sessions derail as players abandon ship

Dungeons & Dragons Group Faces Attendance Crisis | Players Share New Perspectives

By

Nina Patel

Dec 29, 2025, 05:13 PM

Updated

Dec 30, 2025, 11:32 AM

2 minutes of duration

A Dungeons & Dragons table with a few players looking frustrated and empty chairs around them
popular

A Dungeons & Dragons group is in crisis mode over attendance, often left with just one or two players at sessions. This predicament, which started mid-year, has led to mounting frustration among members, who have only managed five sessions together.

Context: New Players Face Tough Realities

For many in the group, this is their first experience with tabletop role-playing games. The Dungeon Master possesses significant experience, but inconsistent attendance is creating hurdles, blocking the campaign's progress. Commenting on the issue, one player expressed frustration about how some friends simply aren't into D&D.

Community Insights: Diverse Opinions Emerge

Recent discussions from a gaming forum have provided fresh insights:

  • Marketing Perceptions: One commenter pointed out a misalignment in expectations, questioning if D&D's marketing truly emphasizes long campaigns, noting "It looks to me like the marketing suggests shorter campaigns that span level 1 to 4, 5 to 8, or 5 to 12."

  • Commitment Concerns: As another player navigates starting a new campaign, they shared, "I am the only person who made the character. No one was ready."

  • Challenges of Online Play: A significant sentiment arose regarding online sessions, suggesting that "a lot of people donโ€™t take it seriously," contributing to dropout rates.

Proposed Solutions from the Community

Players on forums have suggested various strategies to enhance attendance:

  • Session Zero: Emphasizing a session zero to set clear expectations became a popular topic.

  • Adjusting Frequency: Some believe switching from weekly to monthly games might better fit player schedules.

  • Trimming Down: Re-evaluating player commitments and inviting only serious participants was highlighted, with a reminder: "Donโ€™t play with people who donโ€™t want to play."

The Bigger Picture: Priority and Engagement

The ongoing dialogue hints at a systemic problem. If players arenโ€™t prioritizing their involvement, it raises the question: how can a group sustain a campaign?

Key Takeaways

  • ๐Ÿ”„ Assess player enthusiasm before launching a campaign.

  • ๐Ÿ“… Consider adjusting gaming frequency to accommodate schedules.

  • ๐Ÿš€ Seek committed players willing to engage actively.

Finale: A Path Forward for the D&D Group

Clear adjustments are essential as the group grapples with attendance woes. If engagement doesnโ€™t improve, experts predict a significant risk of disbandment. The group must adapt to accommodate its membersโ€™ interests and availability to secure a successful campaign.