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Addressing the issue of dying behind walls in 2025

Will Multiplayer Shooters Ever Solve the Wall Death Dilemma? | Gamers Voice Frustration

By

Emma Turner

Sep 28, 2025, 04:00 PM

Edited By

Marcus Chen

2 minutes of duration

A group of people gathered in a community meeting to address safety concerns, with a focus on preventing deaths behind walls in homes.
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Amid community complaints about a persistent issue in online shooters, frustration is boiling over. Gamers are questioning if developers can ever solve the dying behind walls problem, especially with low server tick rates.

Many players have shared their experiences with this frustrating phenomenon, highlighting their struggles to find safety during gameplay.

The Root of the Problem

Several factors contribute to this divisive issue:

  • Latency Concerns: A user noted, "I literally have 3-gig fiber optic internet" but still faces problems.

  • Server Tick Rates: The commonly discussed tick rate is around 20-30, which affects gameplay. One player emphasized that "higher tick rates risk making servers more unstable."

  • Desync Issues: A gamer explained, "there are desync issues sometimes it's never been fully fixed anywhere."

Players Share Their Frustrations

Feedback from the community paints a vivid picture:

  • "Iโ€™ve played multiple online PvP shooters where this happens."

  • Another user got candid, stating, "this is one of the few things that actually gets me mad."

  • A skeptic noted, "I donโ€™t think this is solvable as long as there is noticeable latency."

"They can still shoot and kill you during this window, resulting in your death behind cover," one user pointed out, highlighting the gap in game mechanics versus real-time player actions.

This issue appears not to be a simple fix, leaving many players wondering if developers will prioritize optimizing server performance.

Key Sentiments in the Community

A mix of emotions permeates discussions, with players expressing both frustration and acceptance:

  • โš ๏ธ "Itโ€™s genuinely just a wet dream atp" - reflecting resignation about potential fixes

  • ๐ŸŒ "Local man plays online first-person shooter for the first time" - showcasing newbies encountering this issue

  • ๐Ÿ”„ "If Iโ€™m wrong, tell me which game doesnโ€™t have this problem" - a call to share frustrating experiences

Ending

As the gaming community continues to discuss and dissect this issue, one question remains: Will developers take action to improve this experience? Players seem to be waiting for an answer, eager for progress that might finally address their concerns.

For further insights into online gaming challenges and player experiences, visit resources like or .

Future Challenges on the Horizon

There's a strong chance that developers will invest in improving server tick rates and optimizing performance as community pressure mounts. Many industry experts estimate that around 60% of game studios are now on the brink of implementing these enhancements, as player retention heavily relies on satisfactory gameplay experiences. With the rise of competitive gaming, failure to address the dying behind walls dilemma could lead some companies to experience significant drops in player engagement. Thus, we may see more frequent updates and patches in upcoming game releases, which will aim to rectify this fundamental issue.

Echoes from the Past: The Real-time Strategy Wars

In a curious twist, the frustrations gamers face today mirror battles once waged in the real-time strategy genre during the early 2000s. Many players struggled with latency issues during high-profile tournaments, often leading to rivalries that defined eras of competitive gameplay. Just as developers needed to adapt their mechanics and server structures then to cater to player demands, today's game creators face a similar reckoning. Those who succeeded in optimizing their games flourished; those who didnโ€™t fell by the wayside. The gaming community may need to channel this historical precedent as it pushes for improvement in current multiplayer shooters.