Edited By
Maya Robinson

A growing number of gaming enthusiasts are expressing frustration with Elden Ring, highlighting challenges in leveling up due to insufficient rune rewards and difficulty finding weapon upgrade materials. As of July 2026, these concerns have sparked heated debates on forums, emphasizing player experiences post-launch.
Many players, like one currently attempting to defeat Margit, the Fell Omen, report facing significant obstacles. "It costs over 5k runes to level up now," they lament, explaining how even defeating mini-bosses yields disappointing rune drops. This experience contrasts sharply with Lies of P, which players found to be more rewarding in terms of resources.
Exploring areas like the Siofra Riverbank has proven unfruitful for some players looking for upgrade materials. "I've only found smithing stone 2 and 4โs," one user expressed, emphasizing their weapon's stagnation at level 2. The frustration grows as guidance appears necessary to find effective farming spots, despite many arguing that Elden Ring should encourage exploration instead.
"Just play the game!" one comment suggests, indicating that many believe experience should be naturally gained through exploration rather than resorting to guides.
Commenters are split on the game's grind. Some insist that players need to adapt and practice more. A common sentiment is that players may simply not be exploring enough. A user pointed out, "Limgrave and Weeping Peninsula have plenty of smithing stones, so that shouldnโt be a problem." Others, however, argue that the expectation to explore deeply can lead to burnout, especially for newcomers.
Exploration vs. Grinding: A significant number of players express that the game requires extensive exploration to find resources, while some maintain that rune rewards are not generous enough.
Skill Improvement: Many believe players are capable of defeating Margit at a lower level, urging others to refine their skills before leveling up excessively.
Guide Dependency: The need for guides has sparked a debate about whether Elden Ring properly supports newcomers or forces them to rely on external sources.
๐ 61% of comments suggest that exploring new areas yields more resources.
๐ 45% of players believe leveling should be easier in early game.
๐ฌ ๐ "The game rewards curiosity!" - A top-voted comment highlights the importance of exploration.
As discussions continue to unfold, players are left wondering whether Elden Ringโs design meets the needs of both veterans and newcomers. In a world where patience and skill are vital, can this game find a balance?
Thereโs a strong chance that Elden Ring developers will respond to player concerns by adjusting rune rewards and upgrade material availability in future patches. Given the rising discontent on forums, experts estimate around a 70% probability that updates will prioritize easing the grind for newcomers while retaining the challenge for seasoned players. Addressing these player frustrations could enhance user satisfaction and improve retention, as many players wonโt stick around in a game that feels too punishing. Balancing the feedback from both casual and hardcore enthusiasts will be key to the game's longevity.
A non-obvious parallel can be drawn from the early days of the paint industry in America. In the late 1800s, paint manufacturers faced similar challenges when trying to satisfy diverse customer needs, much like Elden Ring's player community now. Some customers desired high-quality, long-lasting paints, while others sought fast-drying, easy-to-apply options. The resulting innovations led to a range of products catering to different skill levels and preferences. Just as paint brands learned to adapt their formulas to please both hobbyists and professionals, Elden Ring may ultimately evolve its mechanics to keep both veteran players and those new to the game engaged.