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Epic games faces backlash over hearts of stone bundle pricing

Epic Games Faces Backlash | Players Question Pricing Strategy

By

Diego Ramirez

Feb 15, 2026, 04:37 PM

3 minutes of duration

Fans reacting to high prices of the Hearts of Stone Bundle with signs of frustration and disappointment.
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The gaming community is expressing frustration over Epic Games' new pricing methods, particularly concerning the Hearts of Stone Bundle. Many players feel the company is prioritizing profits over consumer satisfaction, stirring up discord in the community.

According to reports, the Heart of Stone Bundle was expected to be available at a reduced price for those who already owned its component, Stoneheart. Instead, Epic omitted the bundle, compelling players to spend 2,000 V-Bucks, with extra costs expected later. One user lamented, "I guess Iโ€™ll get it next Valentineโ€™s Day," highlighting the disappointment many feel.

Growing Sentiments on Pricing

Players are rallying against the perceived greed of Epic Games. Many reported a noticeable lack of bundle releases since 2024. Notably, one comment stated, "They donโ€™t release bundles anymore unless it's for collabs or major sets." This shift often leaves players feeling they are overpaying for individual skins without additional benefits like back bling.

"Since 2024, set bundles have stopped regularly coming out locker bundles are basically the only way to get cheaper stuff."

Other comments reflected similar sentiments about their willingness to spend more if the bundles were available. One player shared, "I would literally buy more stuff and spend more money if they would just release them."

Specific Concerns Raised

While some players were frustrated by the absence of specific bundles in the store for extended periods, others were concerned about the overall pricing of skins. A common sentiment emerged:

  • Prices for skins should not exceed $10.

  • Many players believe that even "rare" skins should be reasonably priced.

  • A growing number of users have stopped purchasing, opting to complete battle passes instead.

Additionally, players have noted several bundles they had hoped to see, such as the Underland Nexus and Adanna of the Deep bundles, which have not been available for hundreds of days. The overarching theme reveals a shift in buying habits โ€” fewer players are spending money as the transparency of pricing diminishes.

Struggling with Pricing and Expectations

The community's ire appears to be stemming not just from the specific situation regarding the Hearts of Stone Bundle, but from a broader shift in Epicโ€™s approach to pricing. As frustrations mount, will Epic Games reconsider its strategies to retain its loyal player base?

Consumers have taken to forums and community boards to voice their dissatisfaction, arguing that the gaming company should focus on delivering more value rather than adopting restrictive pricing methods.

  • โ–ฒ Players desire bundles but are facing increased individual skin prices.

  • โ–ผ Many have reportedly stopped buying due to high costs and limited availability.

  • โšก "Nothing justifies any of the shopsโ€™ pricing," reflects a collective discontent among players.

The debate continues regarding the sustainability of these actions by Epic Games amidst a shifting user base. Players are left wondering if they will see a change in future shopping experiences.

Whatโ€™s on the Horizon for Epic Games?

Thereโ€™s a strong chance that Epic Games will reevaluate their bundle pricing strategy in the wake of this backlash. As player dissatisfaction grows, the company might feel pressure to restore the appeal of their product offerings. Experts estimate around a 60% probability that we will see the introduction of discounted bundles or promotional events aimed at increasing player engagement. The potential for new bundle releases could reignite spending from a community eager to invest in the game, especially if promises of value are delivered. However, if the company maintains its current trajectory, we may witness a decline in player purchases, which would likely harm their long-term profits and threaten their loyal player base.

A Historic Parallel Worth Considering

Consider the music industryโ€™s shift during the advent of streaming services. Initially, artists were resistant to the idea of delivering their content at lower prices on platforms like Spotify and Apple Music, fearing a loss of revenue. However, as streaming gained traction, many artists adapted their strategies, offering bonus material and exclusive content that increased listener engagement. Similarly, Epic Games may find that embracing player feedback and readjusting its pricing structure could lead to increased loyalty and profit, much like how musicians learned to thrive in the new economy by providing value beyond just their music.