Edited By
Noah Rodriguez

A lively discussion erupted on forums regarding a newly proposed Greatsword design. Some gamers are calling it a significant oversight, while others ponder its practicality in-game. How does a design that seems too hefty earn a spot in a series known for its balance?
The reaction comes amid ongoing debates about weapon designs in popular action games. Many fans voiced their frustrations over long-standing gaps in the weapon lineup, especially regarding the Glavenus variety.
Weapon Design Debate
Players argue the Greatsword may be more suitable as a Hammer, blending weight and sharpness critique.
Rarity Challenges
The mix of weapon styles raises concerns over rarity classification across titles, particularly for switch axe users with low-rarity options.
Concerns Over Originality
Some commenters mention potential plagiarism, discussing how to make it distinct yet appealing.
"Straight robbery; we never got a good Glavenus GreatSword in World/IB."
The sentiment is echoed in various forms, with many players noting inadequacies in the existing lineup.
Another user quipped, "Nah, too sharp to be a hammer," highlighting the mixed reception on defining its role.
The comments exhibit a blend of disappointment and amusement, reflecting the diversity of opinions within the community. The overall vibe ranges from constructive criticism to light-hearted sarcasm.
โ๏ธ "Seems too great to be a sword; that thing was only a huge mass of iron."
๐ โJust jam a steel rod in there and bam, sword.โ
โณ The design raises questionable practicality among fighters.
โฝ Fans express a longing for more variety in the Greatsword lineup.
โป "Must avoid that plagiarism lawsuit from Glavenus," a notable quip among critics.
The dialogue continues as gamers await further developments on this weapon, suggesting community passion remains intense. Will game developers heed these voices or continue down the existing path?
Stay tuned for more updates as discussions evolve.