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Why all video games should embrace immersive sim elements

Immersive Sims in Gaming | Community Sparks Lively Debate

By

Jessica Chen

May 15, 2025, 03:46 PM

Edited By

Sofia Wang

Updated

May 16, 2025, 05:56 AM

2 minutes of duration

Various video game characters interacting with a rich, immersive game world filled with detailed environments and dynamic elements
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Players push for more immersive mechanics in all games

A surge of discussion on player forums is challenging the idea that immersive simulation (IMSIM) elements should be integral to every video game. Opinions vary widely, with some players backing the appeal of diverse genres while others advocate for deeper strategic mechanics.

Context and Community Engagement

As the gaming community evolves, enthusiasm for IMSIM elements grows. Reactions to the notion of these mechanics often highlight nostalgia for beloved titles like Fallout: New Vegas. One commenter stated, "Imagine FNV as an immersive sim," showcasing a mix of affection for classic gaming and hope for innovation in future titles.

Interestingly, the definition of what constitutes an IMSIM remains fluid.

  • Definitions Vary: Comments indicated that opinions on what makes a game an IMSIM differ. As one participant noted, "Thereโ€™s one definition in the linked video and many more in this sub."

  • Baldurโ€™s Gate 3 Influence: Players are recognizing that Baldurโ€™s Gate 3 embodies some IMSIM principles, with one remarking that its strengths lie in strategic problem-solving similar to the genre.

"Many of us wouldnโ€™t call it an IMSIM, but it draws from the genreโ€™s core design principles," they argued.

Embracing Diversity in Game Design

Contention in the conversation remains strong. While some aim for broader adoption of IMSIM traits, others express caution. A player said, "Not every game needs IMSIM characteristics; variety is what enriches the experience."

  • Disappointment in Understanding: Some expressed frustration that many commenters missed deeper insights from discussions, hinting at a divide in player engagement.

  • Artistry in Games: A passionate player mentioned they disagree with the push for all games becoming IMSIMs, favoring the existing artistic merits of various genres.

Community Sentiment Patterns

The mix of sentiments highlights the ongoing struggle in balancing immersion and genre variety:

  • โš–๏ธ Some players are skeptical that defining games by IMSIM standards limits creative freedom.

  • ๐Ÿš€ Thereโ€™s an eagerness for more immersive mechanics, with players hopeful that influential franchises will lead the charge.

  • ๐ŸŽญ Not all gamers seek the same kind of experience, indicating the need for diverse offerings in gameplay.

Key Observations

  • ๐Ÿ” Players are split on the necessity of IMSIM elements in all games.

  • ๐Ÿ’ญ "I think variety is cool! But, it would be great to see more IMSIM influence."

  • โ“ What does true innovation in gaming look like? The discussion seems to underline the importance of more than just one style.

As the dialogue unfolds, itโ€™s clear that players do not just want immersive experiences; they desire a tapestry of game styles that cater to various preferences. This evolving conversation will likely shape how developers approach game design moving forward.