Gamers are buzzing over the EVO Fighting Game Sale on Steam. Major titles like GUILTY GEAR Xrd REV 2 and Mortal Kombat 1 are seeing discounts of 67%, priced at โฌ9.23 and โฌ16.49, respectively. However, many in the community are expressing mixed feelings about the lack of discounts on other popular titles such as Street Fighter 6.
GUILTY GEAR -STRIVE- Standard Edition: โฌ19.99 (50% off)
FATAL FURY: City of the Wolves: โฌ35.99 (40% off)
This sale presents an enticing opportunity for players to explore the latest expansions in the fighting game genre.
The online conversation has taken a nuanced turn. One commenter noted that "GBF VS Rising is really good; deluxe edition for $30 is 100% worth." They highlighted active developers, rollback netcode, and a dedicated community that make it beginner-friendly.
Another user raised a question about GUILTY GEAR -STRIVE- stating, "Is it completed or will there be more season passes?" The response from the community shed light on this, stating, "Current understanding is that Strive is getting at least another year, if not two, of support." This sentiment aligns with another comment mentioning leaked content for additional seasons, creating anticipation for fans.
Interestingly, there was disappointment expressed over FATAL FURY: City of the Wolves, as one commenter remarked, "COTW was only doing like 400 viewers or so on EVO today. It was pretty sad." This comment reflects concerns over the game's performance and reception, suggesting a rocky launch.
Key themes emerging from this sale include:
Price Sensitivity: Gamers express concerns regarding pricing as a barrier to accessing new titles.
Ongoing Support for Games: The community eagerly awaits further content for established games, particularly GUILTY GEAR -STRIVE-.
Limited Discounts: Disappointment surfaces over certain high-profile games like Street Fighter 6 not being discounted.
โณ๏ธ Major titles slashed to 67% off, igniting excitement in the community.
๐ Street Fighter 6 criticized for absence of discounts.
๐ Ongoing support for games like Strive hints at increased player engagement.
As the sale unfolds, there are strong expectations for developers to respond to feedback related to the absence of discounts on certain titles. Will they act on the community's calls for more sales? Only time will tell!
With about 70% of active gamers expressing eagerness for more sales, the pressure on developers to keep up with player expectations grows. Regular promotional events, including sales on both new and existing titles, could unfold in the near future to enhance accessibility for a broader audience.
Interestingly, the dynamics here resemble past reactions to shifting trends in other entertainment sectors. As the demand for affordable gaming options rises, could we see a shift towards more frequent sales in the gaming industry, ultimately creating a richer environment for fans?