A newly announced game, Acts of Blood, shares similarities with Sifu but faces a wave of criticism online. Concerns about gameplay fluidity and animation quality have players questioning its potential, especially given its indie development and need for crowdfunding support.
The gameโs trailer has ignited skepticism among players, many of whom note issues with animation fluidity. One player remarked, "The graphics are top notch but characters look robotic and clunky once in action." Another participant, who tried the demo, stated, "I uninstalled it after playing for 15 minutes. Itโs no substitute for Sifu. Not even close." This feedback points to a broader struggle for the indie project to achieve the polish that players expect.
Developed by a single individual, Acts of Blood faces significant challenges in gaining traction in the gaming market. A commenter pointed out, "Canโt believe Fajar developed this game. Didnโt know he knew how to code." The comment underscores the surprise and concern regarding the developer's capabilities to execute a large-scale game effectively.
Despite the mixed responses, some fans remain optimistic, particularly those who appreciate martial arts films. One enthusiast commented, "As someone who likes Indonesian martial arts films, Iโm very excited about this." Interestingly, another player observed gameplay resembling Sifu, noting similar mechanics: "The takedowns use X and A button. I think itโs super, super Sifu-inspired."
"That corridor pays homage to Sifu, which itself paid homage to Old Boy."
While some gamers see Acts of Blood echoing Sifu, others are reminded of Sleeping Dogs. This diverse range of comparisons reflects the difficulty Acts of Blood will face in carving its own niche.
๐ Animation Critique: Players report stiff and robotic animations, leading to disappointment.
๐ง Indie Project Challenges: Support is vital for gaining visibility in a crowded market.
๐ Enthusiasm for Martial Arts: A portion of fans embraces the game's martial arts themes, hoping for improvements.
As the launch approaches, developers will need to assess whether they can address these concerns about gameplay and animation to foster broader support. Many successful titles have pivoted positively after incorporating player feedback. Can Acts of Blood do the same? Only time will reveal its fate.