Edited By
James Lee

A rising number of players are suggesting new quests after completing expeditions, with recent comments indicating frustration over repetitive quest structures. They aim to enhance gameplay and keep experiences engaging for all.
Some gaming enthusiasts find existing quest frameworks limiting. Players argue current quests mainly serve to introduce new mechanics or loot spots. Users have expressed a desire for post-expedition quests that allow flexibility, encouraging them to choose quests in whatever order they prefer.
Quest Utility: Many comments reveal that quests mainly serve as teaching tools for new players.
Repetitiveness: Players are dissatisfied with having to redo numerous quests just to gain specific blueprints.
Desire for Choice: Thereโs a notable demand for allowing players to replay completed quests at their discretion.
"Having to redo 75% of the quest tree is pretty annoying," noted one player.
Recent discussions show a mix of frustration and hope. While some players feel stuck in a rut, others envision new quest designs. One user commented, "It might keep it fresh and everybody wouldn't be doing the same ones."
"What purpose do the quests serve?" - A thought-provoking question posed among the community.
"The idea of Newgame+ quests is nice" - A comment highlighting the wish for future options for experienced players.
๐ซ 75% of players dislike quest repetition as it hampers progression.
โ Many suggest flexible quest choices post-expedition enhancing player engagement.
โจ The quest structure must evolve for better learning and replayability.
The call for different quests reflects a broader desire for flexibility and freshness in gameplay, pushing developers to consider these insights as they expand content offerings.
Thereโs a strong chance that developers will prioritize feedback from the gaming community in shaping future content. With over 75% of players expressing discontent over quest repetition, the possibility of introducing flexible quest mechanics seems likely in upcoming updates. Experts estimate around an 80% probability that we'll see some form of Newgame+ quests implemented, allowing seasoned players to experience the game anew, better catered to their preferred playstyle. Changes could roll out in patches or expansions, with developers keen to keep players more engaged long-term and to break the cycle of monotony.
This situation bears a resemblance to the shift in television programming during the rise of streaming services. Just as viewers yearned for diverse content, leading to the advent of innovative storytelling methods across networks, gamers are pushing for the evolution of quests in their favorite titles. When networks finally embraced this change, it marked a significant turning point in viewer satisfaction, much like how fresh quest mechanics could revitalize player engagement in gaming. Just as earlier formats became obsolete, clinging to outdated quest designs may hinder game longevity and player enjoyment.