
A growing coalition of gamers is expressing frustration over the challenge of finding collectibles in vast game maps, particularly in Norway, where over 700 items await discovery. Many are doubting if the effort is worth the reward.
Players are feeling overwhelmed by the large landscapes. One player observed, "The map is so big and with only two viewpoints in the region, it seems like itโs gonna be a major time suck to find everything." This frustration pushes some to favor storyline progression over collectible hunting.
Insights from the community reveal evolving strategies in dealing with the collectible chase:
Focus on Campaign First: One player advises, "Iโd recommend just focusing on the campaign a lot of things are locked behind the story missions." This indicates a shift towards prioritizing narrative over collectibles.
Engaging World Events: Players are noting that "the little blue markers, the world events, can be done any time, and some of those were my favorite parts of the game." This suggests that while collectibles are plentiful, the engaging events can provide a more enjoyable experience.
Concerns About Rewards: A common sentiment revisits the value proposition of collectibles, as one player questioned, "Do the collectibles give good/cool gear, or should I just forgo the collectibles and play the story?" With many feeling that artifacts yield minimal benefits, focusing on story-driven gameplay appears more appealing.
Players have compared the pace of gameplay between regions, stating, "This game is a slow burn; canโt rush it," contrasting Norwayโs vastness with the more engaging environment found in England. The size and lack of variety detract from immersion.
โฆ Players express fatigue with sprawling maps that lack diversity.
โฆ Thereโs a clear trend towards story prioritization over collectible extraction.
โฆ Many feel that collectibles offer limited rewards, opting instead for essential gear.
The ongoing dialogue reflects a tension between expansive world design and what players truly seek: engaging narratives and streamlined experiences. Will developers heed these insights?
Game developers may take player feedback into account, leading to a potential reduction in excessive collectible mechanics in future titles. Speculations suggest that around 60% of upcoming games might shift focus to deeper storytelling rather than unnecessary collectibles. As the gaming community evolves, the need for engaging content becomes increasingly crucial.
Interestingly, this trend mirrors changes in media formats, where shorter series with concise narratives replaced lengthy shows in response to viewer fatigue. As the gaming scene continues to grow, player voices will likely shape the future of game design.