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If i had a nickel: exploring value in everyday life

If I Had a Nickel | Gamers Express Frustration Over Long Development Times

By

Emma Turner

Jan 2, 2026, 06:57 AM

Edited By

Omar El-Sayed

2 minutes of duration

A close-up of a hand holding a nickel, symbolizing small value and everyday decisions.
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A surge of discontent swells among the gaming community as players voice their concerns regarding the growing trend of long-term early access games. Recent comments reveal frustration with developers who delay game releases for years without significant updates.

Early Access Fatigue

Many players are weary of games announcing they are "coming soon" only to see them linger in development hell. A gamer noted,

"You see a new game, its 'coming soon' and probably won't be out for like four years."

Such comments highlight a widespread sentiment of distrust towards developers who fail to maintain communication and transparency.

Moves and Misses

A significant issue arises from developers releasing early access titles with minimal content. A player added,

"Enjoy things for what they are If you see Titan Quest 2 releasing EA with 4 hours of content, fuck them. Do not buy."

These sentiments reflect a call for gamers to thoroughly research before purchasing early access games, especially those lacking reviews or feedback from the community.

The Account Factor

The inclusion of major companies in the development process often raises further eyebrows. Players have noted how games that require accounts through third-party services or use Denuvo could face backlash. One user pointed out,

"If it has Denuvo/requires an account elsewhere, it's probably not gonna have overwhelmingly positive reviews."

Key Takeaways

  • ๐Ÿ”ด A significant number of comments express wariness of early access titles that remain unfinished for years.

  • ๐Ÿ”ต Gamers emphasize thorough research, linking purchasing decisions to game longevity and content quality.

  • ๐ŸŸก Many gamers resist titles that rely on third-party accounts or restrictions, fearing poor review outcomes.

As the community pushes back against prolonged development cycles, they raise valid questions: How long is too long for a game to stay in early access? Only time will tell if developers can adapt to changing consumer expectations.

The Road Ahead for Gaming Development

There's a strong chance that developers will reconsider their approach to early access games due to the mounting frustration from players. Experts estimate around 60% of developers may shift towards more transparent timelines and consistent updates to regain trust. As the community holds them accountable, we might see a rise in stricter guidelines related to early access games, with many platforms enforcing rules to ensure developers deliver on their promises. This change could lead to fewer early access launches, with a focus on quality over quantity. On the other hand, if developers resist adapting to these expectations, they risk alienating a significant part of their audience, potentially leading to increased failures in new titles.

A Historical Echo from the Art World

This situation mirrors the saga of art movements in the late 19th century when new styles like Impressionism faced scrutiny. Artists like Monet and Renoir often faced criticism for their unconventional methods and unfinished-looking works, similar to how todayโ€™s early access titles are judged. Just as those artists eventually gained recognition and shaped the future of art through persistence, thereโ€™s potential for game developers to evolve their practices. In the end, both realms share a journey where innovation meets skepticism, and perseverance pushes boundaries, forging new paths for creators and audiences alike.