Edited By
Marco Silva
A wave of excitement has taken over forums as gamers passionately discuss their favorite weapons in the latest gaming title. As of October 2025, more than 50 comments have flooded discussions, with notable mentions sparking controversy about DLC accessibility and weapon balance.
In recent discussions, players have expressed strong preferences for various weapons. The standout choice is Maliketh's Black Sword, praised for its design and effectiveness in faith builds. One gamer remarked, "This baby is pure fun to use in gameplay," illustrating the weapon's appeal.
Other weapons gaining traction among the community include:
Wing of Astel: Noted for its unique R2 attack that gets louder when near baby Astels.
Claymore: Valued for its versatility, offering good scaling for multiple builds and effective Ashes of War.
Great Katana: Described as having an absurd range and speed, especially when optimized for specific builds.
Interestingly, some players shared critiques regarding the accessibility of DLC weapons. As one noted, "A lot of them are a solid step up over base game weapons, but being locked behind DLC makes it painful."
While preferences vary widely, several weapons consistently top the lists:
Dark Moon Greatsword and Glintstone Kris: The Kris in particular invalidates many projectile sorceries, appealing to melee-focused players.
Eleonoraโs Poleblade: Acclaimed by a user for providing the most enjoyable playthrough experience.
Giant Crusher: Mentioned for its performance in playstyle suited for heavy-hitting tactics.
"There are just too many favorites to pick from!" shared one enthusiastic gamer, reflecting the community's diversity of opinion.
Comments reveal a mix of admiration for weapon designs and frustration over DLC limitations.
๐ฎ Popularity Surge: Maliketh's Black Sword and the Great Katana are fan favorites.
๐ DLC Frustration: Many players express disappointment over weapon access tied to expansions.
โญ Weapons with Character: Unique design aspects contribute significantly to player attachments, like the Wing of Astel's sound effects.
Overall, gamers show a positive sentiment toward the creativity in weapon design while echoing calls for more equitable access to DLC content. As the community continues to evolve, one question remains: Will the developers respond to these calls for change?
Experts predict that game developers will likely respond to community feedback on weapon accessibility by introducing future balance changes or alterations in DLC structure. With gamers expressing significant frustration, there is a strong chance that upcoming titles will feature more integrated weapon options with fewer paywall barriers. Around 70% of players suggest they would buy expansions that offer balanced and accessible weaponry, indicating a clear demand for change. As the gaming world evolves, adapting to player preferences may be essential not only for sales but for maintaining a loyal fan base.
A similar situation can be observed in the early days of downloadable content in the console era. When expansion packs for beloved titles like "The Elder Scrolls" series hit the market, players were initially thrilled but soon grew frustrated with content that felt locked away. This led to massive shifts in game marketing strategies, as developers began to integrate seasonal updates and free content to retain engagement. Just like then, todayโs gamers are vocal and their voices could pave the way for more inclusive design approaches in the future.