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Ff7 rebirth: a disappointing departure from greatness

FF7 Rebirth Stirs Mixed Emotions | Players Split Over Gameplay and Story

By

Sofia Chang

Jul 5, 2025, 06:42 AM

Edited By

Alex

Updated

Jul 5, 2025, 08:47 AM

2 minutes of duration

A disappointed gamer looking at a screen with FF7 Rebirth gameplay featuring messy combat and long cutscenes
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A growing divide among gamers is erupting over Final Fantasy VII Rebirth, with many claiming it's a marked decline from Remake. Critics highlight an overload of filler content and problematic combat as key issues, igniting heated discussions across gaming forums.

Unpacking Player Discontent

Feedback from players reveals a mix of disappointment and pockets of enjoyment. A frequent complaint is the bloated nature of Rebirth, with one player commenting, "It feels like a Frankensteinโ€™s monster of a game." Many echo frustrations about Rebirth being filled with unimportant quests that squander time, noting, "every second the developers try to waste your time."

Interestingly, players are split in their experiences. Some have expressed satisfaction, sharing milestones like completing areas within the game. However, theyโ€™re often outnumbered by those who have slammed the overall quality. The gameplay pacing clearly frustrates many, as evidenced by remarks claiming the plot is "extremely bloated" and features confusing elements.

Combat Criticism Hits Hard

The combat system remains a focal point of ire. Critics argue the mechanics are chaotic, with sentiments like "itโ€™s chaotic and flat out messy on screen" emerging from discussions. One player stated, "Itโ€™s a mixed bag of turn-based and action that pleases no one," signaling that the gameโ€™s identity remains muddled. There's frustration around enemy attacks often feeling unfair, leading to some calling combat an "epileptic seizure inducing mess."

Moreover, continuous crashes during gameplay have further tainted the experience. "I crashed during the multiple hour long final boss fight," shared an unimpressed player, leading many to question the game's stability during crucial moments.

Level Design Under Fire

Concerns about level design resonate with the combat critiques, as multiple gamers claim the progression is painfully slow. Proponents of smoother pacing called out the frustrating bottlenecks that halt story momentum and engagement. Critics expressed discontent, stating that even during relatively uneventful scenes, they felt "death getting closer" with every minute wasted.

Voices from the Community

While a significant portion of players cry foul over the sequel's shortcomings, a few still stand by Rebirth. One mentioned the aesthetic appeal, praising Square Enixโ€™s talent for crafting beautiful fantasy environments, remarking, "they are masters of creating gorgeous settings." This opinion paints a stark contrast to the negative commentary labeling the game as "slightly above Ubisoft trash."

"The plot is very hard to follow it's typical anime shenanigans," echoed a player, highlighting dissatisfaction amid the visual praise.

The sentiment pattern leans heavily negative, especially regarding gameplay flow and combat. The divide continues to grow.

Key Insights

  • ๐ŸŒช๏ธ Many players criticize Rebirth for its excessive filler content, affecting pacing.

  • โš”๏ธ Combat is under fire as chaotic and prone to crashes, frustrating many gamers.

  • ๐Ÿ—บ๏ธ Level design is labeled tedious, with excessive bottlenecks hampering progress.

Despite the intense critique, some remain intrigued by the beautiful world Square Enix has created, questioning whether they will address the growing murmur of discontent or if this installment will fade from memory.