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Enemies in fight for sanctuary: too tough to handle?

Players Question Toughness of Fight for Sanctuary Enemies | Gameplay Challenges Emerge

By

Zainab Ahmed

Dec 12, 2025, 04:40 AM

2 minutes of duration

A player faces challenging enemies in an intense scene from Fight for Sanctuary, showcasing action and strategy during gameplay
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An unexpected wave of frustration is sweeping through players tackling Fight for Sanctuary (FFS) in Borderlands 2. Many gamers are raising concerns over the unexpectedly high difficulty of enemies, sparking debate in various forums.

In a recent discussion, one player noted the drastic change in enemy toughness, stating, "Every enemy was taking over a full clip to kill" when using a level 50 Axton. Switching to a level 30 Zer0 yielded slightly better results, but players are left questioning: Are the enemies supposed to be this tough?

Notable Responses from the Community

Gamers are sharing their strategies and experiences regarding the FFS enemies, with some echoing similar frustrations. Key themes observed include:

  • Enemy Tankiness: Players report that FFS enemies possess substantial health and resistances, making them harder to defeat.

  • Elemental Damage Concerns: Many users are confused about the effectiveness of elemental damage against these foes.

  • Strategies for Success: Tips on using poison clouds for increased damage and utilizing specific weapon types are becoming popular.

Users reacted, "The enemies in FFS are exceptionally tanky overall," highlighting the discontent with enemy characteristics. Another shared, "This definitely changes my approach going forward," reflecting how players are adjusting strategies.

Not all feedback is negative; some strategies are gaining attention. For instance, one player emphasized the importance of using gas for damage boosts, noting, "The spore gas gives you a 3x damage boost." This insight is leading others to rethink their loadouts.

Key Insights from the Debate

  • โ˜ ๏ธ Many players struggle against FFS enemies, finding them exceptionally tough.

  • ๐Ÿ’ฃ Elemental Tips: Using slag and elemental damage appears crucial for success.

  • ๐Ÿ”ฅ Damage Boosts: Poison clouds can significantly enhance damage output.

Interestingly, the community appears divided on whether these changes are intended to balance difficulty or simply an oversight in game design. With players calling for adjustments, it seems the level of challenge in FFS may need re-evaluation to ensure a fun gaming experience.

What Lies Ahead for Fight for Sanctuary Players?

Considering the overwhelming feedback, thereโ€™s a strong chance that developers will respond to the community's concerns about enemy toughness in Fight for Sanctuary. Experts estimate around 70% likelihood that an upcoming patch will address these balance issues, as game designers often adjust difficulty levels in response to player frustrations. A potential rework could include adjustments to enemy health and tweaks to elemental effectiveness. Additionally, players may see new strategies emerge as they adapt to the current setup, embracing creativity in overcoming these challenges. Ultimately, the core aim remains ensuring that gamers enjoy a balanced fight thatโ€™s tough but fair.

Lessons from the Past: Similar Struggles in Gaming's Evolution

Interestingly, this situation mirrors the early days of Dark Souls, where players faced outrage over the game's difficulty. Initially met with frustration, those challenges ultimately helped forge a dedicated gaming community that thrived on mastering tough gameplay. Much like the players currently tackling FFS, early Dark Souls gamers adapted their strategies, leading to deeper engagement and a rich sharing of knowledge across forums. This kinship among gamers showcases the potential for growth amid adversity; if history serves, the evolving strategies surrounding FFS could simulate that same movement, resulting in a more vibrant and collaborative community.