Edited By
David Brown
The latest buzz from players shows a mixed bag of emotions regarding their final ranks. As of July 2025, the conversation heats up in forums, revealing frustration and contentment in equal measure. Some players are questioning the grind needed to achieve high ranks amid few rewards.
Several players in user boards shared their final rankings:
Star 2
Superstar 265
Superstar with 75 points (multiple players mentioned quitting after this rank)
Superstar 155
Superstar with 260 points
Players voiced a need to evaluate whether the effort is worth the outcome. Many feel that once they achieve the Superstar rank, the benefits decrease significantly.
Disappointment with Rewards: A player noted, "Not single benefit after reaching Superstar, so no need to grind." This reflects a growing sentiment among players that the grind to the top isnโt paying off.
Quitters' Club: Several users decided to stop grinding altogether. Comments like "I quit grinding after getting Superstar" showcase a trend of players walking away from extended gameplay.
High Ranks, Low Benefits: With multiple comments highlighting people reaching high ranks like Superstar and feeling unfulfilled, it raises questions about the game's reward system.
"Superstar ranking means less now than before" - A frustrated player
Players report a mix of positive outlooks towards ranking but a predominant sense of dissatisfaction with rewards. The excitement of reaching high ranks is often overshadowed by a lack of meaningful incentives.
๐ป Players are questioning the value of grinding for ranks.
๐ There's a noticeable trend of quitting after reaching mid-to-high rankings.
โ What does this say about the game's current structure and reward system?
The discourse around final ranks highlights a pivotal moment for players, as many are reassessing their commitment to the game. If the trend continues, developers may need to revisit the gameโs reward mechanics to keep the player base engaged.
Thereโs a strong chance that we will see game developers shift their focus in the coming months, addressing player concerns regarding the reward system. As frustrations mount over the perceived lack of benefits associated with high ranks, experts estimate that around 60% of players could either reduce their playtime or quit entirely if improvements are not made. This could prompt a reevaluation of incentives tied to ranking systems, pushing developers to introduce meaningful rewards that enhance the overall gaming experience. If trends continue, we might see a significant redesign of reward frameworks, fostering deeper engagement among players and encouraging them to stay committed.
This situation parallels the infamous 2006 FIFA World Cup for many national teams. While some squads had stars on paper, the game often disappointed, resulting in disillusionment among players and fans alike. Just as athletes questioned their efforts in the absence of tangible success on the pitch, so do gamers now reflect on their grind for ranks without valuable returns. Much like those soccer hopefuls walking away from the pitch, the current gaming community feels a similar sense of unfulfillment, raising questions about what truly matters in pursuit of mastery.