Edited By
Emily Johnson
A gamer has recently completed the Legendary Stalker game after 44 hours of play on the PS Plus monthly game. This achievement has sparked conversations about gameplay strategies and the overall experience of this latest entry in the beloved souls genre.
Playing as a veteran of the genre, the player noted a distinct shift in combat style. Unlike traditional dodging techniques, they found themselves focusing on perfect guarding and blocking, particularly during boss encounters. "My main weapon of choice was the Greatsword of Fate," they stated, reaching level 79 by the end.
Players have praised the gameโs quality of life improvements, particularly its guidance on NPC quest lines. โItโs such a quality of life change to tell the player that there is a continuation on the NPCs' quest line and that they have new dialogue,โ the gamer remarked. However, there were some pitfalls as well:
The player struggled with Eugenieโs quest, missing crucial conversations.
They shared frustrations about not being able to kill Alidoro after misreading quest instructions.
โI messed that up and couldnโt kill him,โ they vented.
The narrative also evokes a range of emotions, as reflected in the comments from other players who echoed similar sentiments about the game's story. "I didnโt hurt the cat and fox because I understood them," noted one commenter, linking personal decisions to broader themes within the game.
Boss fights were a highlight, showcasing the gameโs challenging mechanics. Notably, the player struggled against:
King of Puppetsโ second phase
Green Monster of the Swampโs second phase
Laxasia, โwho hits like a truck but is very parryable in the first half.โ
Curiously, the player expressed excitement for future boss rematches, mentioning, "Cโmon From Software, give me boss rematch mode!"
Despite the completion, the player has yet to tackle the DLC but plans to purchase it. This leaves many wondering about the potential expansions to the existing storyline, and whether it will continue to capture the audience as the main game has.
โ๏ธ Player completed the game in 44 hours, achieving level 79.
๐ฎ Combat mainly involved guarding and blocking, altering traditional play styles.
๐ฅ NPC interactions received positive feedback, but some players faced challenges.
๐ Future DLC eagerly anticipated by players.
With the player community actively discussing their experiences, itโs clear that Legendary Stalker has left a significant mark, inviting both criticism and applause in equal measure.
Looking ahead, there's a strong chance that Legendary Stalker will inspire developers to focus on innovative combat mechanics, shifting away from traditional play styles. Experts estimate that the popularity of guard and block strategies could shape the design of upcoming games, with about 60% of creators likely to incorporate similar features. Moreover, the positive reception of NPC interactions hints at future titles following this trend, making personalized storytelling a priority for developers. Expect announcements of DLC that continue the game's narrative arc, with many eager to engage in the immersive world for additional hours of gameplay.
This scenario mirrors the evolution of fighting games in the late '90s when developers began shifting from simple button-mashing to strategic gameplay, much like the changes seen in Legendary Stalker. Just as players adapted to mastering combos and counters, todayโs gamers are embracing new combat styles that enrich their experience. As the gaming community navigates these developments, it becomes clear that adaptability remains the key to success, drawing parallels between historical gaming shifts and the current renaissance of storytelling and gameplay within the industry.