Edited By
Akira Tanaka

As players dive back into the firing range in OG, confusion is mounting. Many are questioning how to master the intricacies of the game, particularly around scoring systems and achieving bottle caps. The mixed responses indicate a prevailing uncertainty among fans.
In forums, players underscore different methods for success, with strategies heavily leaning on headshots. A user noted, "You need 3000 points to get 5 of the caps easy to focus on headshots."
Key insights suggest a combination of hitting all targets while avoiding the Ashley doll is essential. However, some gamers feel the rules arenโt clear enough. One commenter asked, "Did you try googling it? It's really simple," highlighting the range's learning curve.
Several themes emerge from the discourse:
Headshot Focus: Successful players stress the importance of aiming for headshots, particularly in later rounds. โYou gotta prioritize headshots the Salazar head passes by."
Scoring Requirements: Comments reveal different scoring thresholds based on game versions, with discrepancies about how many points are needed for certain caps. A player mentioned, "You can only get six bottle caps per stage type."
Layout Changes: As rounds progress, the layout changes, creating further obstacles. โJust use the pistol for all of them,โ one player advised, suggesting a straightforward approach.
The sentiment appears mixed, with many expressing frustration over the game's learning complexity, while others share insights and successful strategies.
โYou gotta make almost a perfect firing range in order to get the special caps.โ
โฆ 3000 points needed for the first bottle cap
โก Requirements differ per game version
โช Headshots crucial for later stages
As players continue to engage, the dialogue around the firing range in OG is bound to evolveโwill clearer strategies form as the players unite? Expect ongoing discussions as the gaming community works to hone their skills.