Edited By
David Brown

A wave of new players is facing severe backlash after initial matches in Trials of Osiris, revealing harsh realities of matchmaking against skilled competitors. This conflict showcases the gap between seasoned players and newcomers, raising questions about game balance and accessibility.
One player described their disappointment after diving into Trials for the first time, highlighting this struggle as they aimed to snag the exclusive Solar Machine Gun. Previously focused on PvE, they had not touched PvP in years. Despite the excitement, the reality was harsh.
"I queued up solo and my team got completely shut out 5-0. I didn't even score a single kill," the player lamented.
Facing a complete shutout, they felt the matchmaking was unforgiving, emphasizing just how tough Trials can be for brand new players.
After the match, they felt demoralized, stating, "This is why I don't play PvP."
Comments reveal a shared experience among new players confronting Trials:
Difficulty with Matchmaking: Others echoed frustrations with oppositional skill levels, stating that they felt like they were playing in "a different dimension" compared to more experienced players.
Lack of Rewards: Many voiced disappointment over not earning any drops, mirroring the sentiment that success in Trials is elusive without significant grind or experience.
Advise to Improve: Some offered tips, like observing top playersโ weapon choices and sticking close to high-performing teammates for better chances.
Given these experiences, itโs no surprise many new players are feeling overwhelmed. The competitive nature of Trials doesnโt seem to offer the fun that first-time players expected. One comment summed it up: โWhy would I queue up for Trials again after an experience like that?โ
โก Newcomers report feeling shut out and frustrated by the current matchmaking system.
๐ Zero rewards after a match leave players disheartened and questioning the value of their efforts.
โ โGet goodโ seems to be a common refrain, but many argue thatโs easier said than done.
As this developing story unfolds, the gaming community waits to see if Bungie will address these concerns. For now, many players seem set to stray back into the safety of PvE.
Thereโs a strong chance Bungie will notice the growing dissatisfaction among new players and take action. Experts estimate that in response to player feedback, we could see changes to the matchmaking system within the next few updates. This may include adjustments to skill brackets or rewards for newcomers, aiming to create a more balanced playing field. If such improvements are implemented, they could boost retention rates among fresh players by as much as 30% as they seek a more enjoyable experience in PvP modes, rather than reverting to safer PvE activities.
This situation bears a striking resemblance to the early days of many competitive sports, particularly basketball. When the NBA first gained traction, many new players found themselves outmatchedโstruggling against seasoned players who had honed their skills since childhood. It took years for the league to develop a supportive infrastructure tailored for newcomers, including summer camps and developmental leagues. Just as basketball learned from those early challenges, the gaming world may need to restructure its approach to nurture new players in Trials of Osiris, ensuring they enjoy the thrill of competition without drowning in frustration.