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Fixing the flying npc glitch in watch dogs 2: a guide

Flying NPC Glitches | Players Seek Solutions in Watch Dogs 2

By

Mark Johnson

May 7, 2025, 11:26 PM

Edited By

Alex

2 minutes of duration

A glitch shows a non-player character floating in the air after a player is killed in Watch Dogs 2.

A growing number of players are frustrated over peculiar glitches in Watch Dogs 2, particularly the oddity of NPCs flying after being killed. This ongoing issue has stirred conversations on various forums as people seek fixes and report their gameplay experiences.

The Problem at Hand

Many gamers are reporting that after taking down certain NPCs, they unexpectedly start to defy physics, soaring into the sky. This phenomenon disrupts gameplay and has led to numerous complaints:

"Does anyone know how to fix this? It really ruins the game."

The sentiment around this glitch has been largely negative, with players calling for solutions to restore their gaming experience.

Community Solutions

Some players, however, have shared potential remedies. A popular tip circulated in forums suggests capping the FPS to 60, which reportedly helps mitigate the flying NPC problem. One gamer commented:

"Try capping FPS to 60. Thank you very much, it helped!"

This advice reflects a collaborative spirit among gamers despite the technical setbacks.

Main Themes from the Discussions

  1. Frustration with Gameplay Bugs: Many players expressed their dissatisfaction with the glitch that disrupts the gaming experience.

  2. Community Support: Users are actively sharing tips and techniques on various platforms to help fix or cope with the issue.

  3. Call for Developer Action: Thereโ€™s an underlying plea for developers to address these persistent glitches in future updates.

Key Points to Note

  • โ–ณ Players are reporting NPCs flying after deaths, breaking immersion.

  • โ–ฝ Community solution: Capping FPS to 60 has provided some relief.

  • โ€ป "This really ruins the game for me" - Common sentiment echoed across forums.

Looking Ahead

The ongoing glitches have raised questions about the game's stability. As developers work on patches and updates, the player community continues to share feedback and remedies. Will the next update resolve these flying NPC issues? Only time will tell.

Possible Outcomes for Watch Dogs 2 Fixes

Thereโ€™s a strong chance that developers will take notice of the widespread frustrations regarding the flying NPC glitch in Watch Dogs 2. With many players vocal on forums about their experiences, industry insiders anticipate a commitment from the developers to release a patch within the next few months. Experts suggest there's about a 70% probability of a fix arriving in a future update, as maintaining player satisfaction is crucial in a competitive gaming market. Additionally, in the interim, more players may adopt the workaround of capping their FPS to 60 until an official solution is rolled out, fostering a sense of community support.

A Historical Echo of Gaming Glitches

This glitch saga finds a curious parallel in the early days of the Street Fighter II arcade phenomenon, where players discovered various unintentional character moves and abilities that disrupted the game's balance. Instead of dampening the player's spirit, these quirks eventually fueled a creative community, leading to the formation of tournaments celebrating unexpected skill sets. Just like that era, the current situation in Watch Dogs 2 might evolve into a vibrant community-driven response, where players rally around shared experiences and solutions, transforming frustration into innovation.