Edited By
Clara Evers

The recent launch of the Resident Evil 4 remake has users facing significant frame rate problems, reporting struggles to maintain above 20 FPS. Many attribute the performance issues to Windows 11 compatibility despite having respectable system specs.
A user posted on a forum, mentioning they are experiencing frame rates of just 18 to 20 FPS regardless of whether the game settings are on low or high.
"It runs still between 18 and 20 FPS I hope someone can help me," the player expressed, seeking advice from the community.
Interestingly, their setup includes an Intel i5 13th generation processor, 16GB of RAM, and an RTX 3050 GPU with 6GB of VRAM. Based on these specs, many in the community feel the performance should be much better.
A fellow gamer chimed in with their experience, noting, "I have an RTX 5090 with 64GB of RAM, yet my FPS still dips into the 70s to lower 60s. No clue why." This suggests that even high-end hardware isn't immune to the frame-rate drop.
Hardware Usage: Many users claim that CPU and GPU usage never exceeds 30%, indicating inefficient utilization of components.
Software Compatibility: A belief exists among users that these ongoing issues are linked to Windows 11.
Performance Expectations vs. Reality: Gamers expected smoother gameplay thanks to their hardware, but reality has hit hard with disappointing frame rates.
The sentiment across user comments leans negative, showcasing frustration and confusion regarding performance discrepancies.
๐ผ Users report FPS issues regardless of settings.
๐ฝ High-end hardware still struggles with frame rates.
๐ฌ "My GPU and CPU usage never exceeds 30%" - Problematic pattern.
As the community shares their experiences, questions linger over the game's optimization for different operating systems. Will solutions surface soon, or will players remain frustrated with low frame rates?
There's a good chance that developers will roll out patches within the next month to tackle these FPS issues. Given the intensity of community feedback, the team likely understands the urgency and will strive for optimizations that maximize hardware utilization, especially for Windows 11. Experts estimate that if resolutions aren't implemented by then, player dissatisfaction could rise further, potentially impacting the game's long-term reputation. To add to this, if performance improvements aren't seen soon, players might seek alternative titles or revert to older games, further pushing the developers to act.
This situation echoes the launch of the Windows Vista operating system in 2007, which was met with significant backlash due to performance issues. Users found their capable machines struggling under the weight of Vista's demands, despite promising specs. The community's frustration ultimately led to a faster than expected shift back to Windows XP for many. Similarly, gamers today might find themselves reconsidering their loyalty to a game that fails to deliver on performance, indicative of how quickly sentiment can swing against a title if it doesn't meet expectations.