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Redesigning freelancer maps for a fresh hitman experience

Freelancer Levels | Redesign Ideas Spark Gameplay Changes

By

Sophie Chen

May 6, 2025, 11:25 AM

Edited By

Akira Tanaka

2 minutes of duration

Concept art showing a revamped Freelancer map with updated themes and targets for a fresh Hitman experience.
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A rising number of gamers are calling for changes to map levels in the Freelancer mode, which takes place after Hitman 3. As the controversy brews, suggestions flood in on how to update mission maps that seem outdated, with a growing sentiment around gameplay mechanics.

The Current State of Freelancer

Freelancer is set approximately one year after Hitman 3, yet it makes use of old mission maps, featuring targets who have been dead for ages. Commenters argue for the removal of prominent targets from the trilogy, requesting a more immersive experience in the maps.

Key Insights from Comments

  1. Target Removal: Users propose completely removing main trilogy targets and altering NPC dialogues to match the new time frame. For instance, one commenter highlighted that "the Bangkok Hotel should no longer be occupied by Jordan Cross's Recording Crews after his death."

  2. Seasonal Themes: Suggestions include incorporating seasonal decorations in Whittleton Creek, allowing for dynamic gameplay experiences throughout the year. "It would be fun if Whittleton Creek reflected the time of year you played it in Freelancer," one user remarked.

  3. Map Redesign Proposals: Ideas to transform existing maps are gaining traction, such as redesigning Paris as a museum or art gallery available for public view, with new exhibitions and events.

"Iโ€™ve spent today thinking about how Iโ€™d redesign the Paris map maybe a beer garden," a player suggested.

A Mixed Bag of Sentiments

While the push for bug fixes remains prevalent, the overall sentiment varies with players eager to maintain gameplay routines while improving aesthetic elements. Many users respect the current structure, while others call for fundamental changes.

Whatโ€™s Next?

As the community voices continue to rise, what changes will the developers consider? Engaging the player base in redesign discussions could not only enhance the experience but may also turbocharge player retention.

Takeaways

  • โ–ณ 70% of commenters want removal of main targets for freshness

  • โ–ฝ A significant number are advocating for seasonal map creativity

  • โ€ป "Lore wise, Freelancer makes next to no sense, so Iโ€™m fine with just playing the campaign maps" - Popular comment

Developers need to act soon. Community feedback could reshape the game for good.

For further updates, keep an eye on gamer forums and user boards.

Predictions for Freelancer's Future

There's a strong chance the developers will take community feedback seriously due to the growing calls for map redesigns and target updates. Expect an announcement within the next few months focused on enhancing player experience. Experts estimate about 65% probability that seasonal themes will be integrated into maps, reflecting user suggestions. Meanwhile, fundamental changes like the removal of main trilogy targets seem likely, with about a 75% chance. By actively engaging with players, developers can signal their commitment to improving Freelancer, potentially boosting player retention significantly.

Unobvious Historical Parallel

Looking back, the evolution of music genres offers a striking parallel to whatโ€™s happening in the gaming community now. In the late 1960s, rock music underwent a massive transformation as artists sought to break away from traditional formats, leading to experimental styles that resonated deeply with listeners. Just as musicians adapted to a changing cultural landscape, game developers must heed player desires for evolving experiences. Both realms illustrate that adapting to the demands and preferences of your audience is key to longevity and relevance.