Edited By
Akira Tanaka

A growing discussion among players revolves around the potential for friendly duos and trios in matchmaking systems. With recent insights into Aggression Based Matchmaking, players are questioning if they can escape the typical shoot-on-sight dynamics that dominate the game.
Aggression Based Matchmaking has sparked significant conversation. Many players report varied experiences when teaming up with others, leading to a split in community sentiments regarding friendly encounters.
Mixed Experiences in Duos
Players report that in duos, about 80% of lobbies can remain friendly. "Thereโs usually 1 or 2 squads that aren't, but they get taken out quickly," shared one player who enjoys regular duo matches.
Trio Scenarios Unlikely to be Friendly
When it comes to trios, opinions shift markedly. One player stated emphatically, "Absolutely not," noting only fleeting moments of non-violence in their experiences.
Resetting Aggression is Key
Another user noted, "You all need to be willing to fully reset your aggression." This highlights that group dynamics play a crucial role in determining match outcomes.
A variety of players echoed similar struggles with maintaining a friendly atmosphere. One shared their frustration saying, "Iโm done trying to be friendly in duos," emphasizing the risks they run by approaching others without weapons drawn.
"Not really, the community had decided that duos are more PVP focused than solo"
This underscores a widespread sentiment among players that increased group sizes ramp up the likelihood of conflict.
The mood in the community appears to have a neutral mix: many find joy in their experiences, while others argue against the hostile nature of larger teams. Mixed feelings are evident as players yearn for more collaborative gameplay without constant fear of ambush.
๐น 80% of duos may maintain a friendly vibe, but violence still lingers.
๐น Trio lobbies are deemed less friendly, with rare exceptions.
๐น Resetting aggression levels among players can steer toward more collaborative gameplay.
As players experiment with teaming up and adjusting their gameplay approach, the question remains: can the community shift towards a more peaceful gaming environment?
As players grapple with the challenges of maintaining a friendly atmosphere in matchmaking, thereโs a strong chance that developers will implement measures to encourage positive interactions. Experts estimate around a 70% probability that future updates will include features promoting cooperative gameplay, such as incentives for teams that prioritize teamwork over aggression. Additionally, the growing demand for a friendlier gaming experience might motivate forums and user boards to advocate for refined matchmaking systems that balance competitive elements with collaboration. If successful, players could see a push towards more harmonious duos and trios by the end of the year.
This situation mirrors the era of early online communities in the late 1990s, where eagerness for cooperative play ran headlong into competitive behavior, leading to divisive factions. Just like the burgeoning days of multiplayer gaming, when players learned the balance between competition and camaraderie, todayโs gamers are at a crossroads. They might find that this current debate will shape the foundation for future interactions in gaming, echoing the growing pains faced by cyber communities so many years ago, suggesting that unity could emerge once again from discord.