A recent discussion among gamers highlights how From Software's innovative quest tracking system for NPCs has sparked mixed reactions within the community. While some praise its creativity, others express dissatisfaction with its limited usage and effectiveness.
As players navigate vast game worlds with complex storylines, the challenge of tracking NPC quests remains relevant. Although some gamers commend the system through notes left by characters, like Varre, others criticize the lack of guidance consistency throughout different NPCs.
Discontent over NPC communication persists, with many gamers articulating their struggles. One player noted:
"Itโs a good system, but I really dislike taking notes outside the game. I'd prefer everything kept within the software."
Another player suggested an alternative approach:
"Do it like they did in Morrowind. The journal recounted conversations with NPCs, keeping quests ambiguous yet engaging."
Interestingly, references to immersive game design emerged, such as one playerโs appreciation for visuals:
"When the character scribbles on the map, thatโs peak worldbuilding for me!"
The community's feedback reveals several themes, including:
Critique of Note-Taking: Many players feel notebook use detracts from modern gameplay.
Affinity for Classic Systems: Nostalgia for older games showcases various preferred quest tracking methods.
Worldbuilding Appreciation: Players express how visual note-taking enhances immersion.
๐ "Iโd rather keep all note-taking in-game."
๐ฎ Some prefer quest tracking similar to classic games like Morrowind.
โ๏ธ "Scribbling on maps is a creative touch that adds depth!"
As discussions continue, it remains uncertain if From Software will adapt its approach. Many players express hope that future titles will feature more sophisticated tracking tools and clearer NPC interactions.