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Solo players frustrated by bad matchmaking experience

Solo Players Frustrated by Matchmaking Challenges | Can Changes Boost Engagement?

By

Oliver Martinez

Jul 27, 2025, 12:37 AM

Edited By

Omar El-Sayed

2 minutes of duration

A solo player shows frustration while looking at matchmaking results in a gaming setup, with a screen displaying stacked teams nearby.

A rising clamor among gamers reveals frustrations with matchmaking systems in competitive games. Solo players express dissatisfaction over facing off against coordinated teams, sparking debate on whether improved matchmaking could increase their gameplay time.

Context of the Matchmaking Debate

In the current gaming environment, many players struggle when solo queuing. The prevalence of organized three-player teams creates a challenging atmosphere for those without friends online.

Gamers have aired grievances across various forums. One player stated, "This game is so team-heavy; itโ€™s a blessing and a curse." Another added, "I feel like I would play this game so much more if matchmaking wasnโ€™t so god awful."

Varied Opinions on Matchmaking Effectiveness

Opinions vary widely on the state of matchmaking. Some players advocate for ranking systems to mitigate frustrations. One comment highlighted, "Try rank. They donโ€™t leave after knock at least."

Conversely, others suggest that player skill disparity poses a greater issue. A user noted, "There are just a lot of really good players. People have too high of expectations." Most echoed a common frustration with facing teams that communicate effectively, as seen in this remark: "It is rather frustrating dying to a 3-stack thatโ€™s communicating."

The Call for Change

Players are pushing for adjustments to matchmaking systems. Suggestions include creating separate queues for solo players and three stacks. As one participant put it, โ€œIt would be nice if Respawn did solo queue/3 stack matchmaking in separate queues.โ€

Many hope developers take user feedback seriously and make necessary changes.

Key Insights

  • ๐Ÿ”น Frustration Levels: Many solo players report negative experiences, especially against coordinated teams.

  • ๐Ÿ”ธ Proposed Solutions: Suggestions include distinct matchmaking for solo players versus teams.

  • ๐Ÿ’ฌ Voices Matter: A strong desire for gaming developers to prioritize feedback is evident among the gaming community.

"It would be nice if Respawn did solo queue/3 stack matchmaking in separate queues." - Community Member

As players continue to express these concerns, will developers step up to improve solo queue experiences? The response to this ongoing dialogue could shape future gaming trends.

A New Horizon for Gaming Engagement

With widespread dissatisfaction mounting, thereโ€™s a strong chance developers will respond to player feedback about matchmaking. Experts estimate that a move towards tailored matchmaking systemsโ€”like separate queues for solo players and organized teamsโ€”could emerge within the next six months. This change is crucial, especially as game longevity depends heavily on player satisfaction. If developers act quickly and transparently, they may not only boost player engagement significantly but also build a stronger community dynamic.

Lessons from Sports History

This situation echoes the evolution of professional soccer leagues in the 1990s when teams began to adapt to growing demands for fairness and balance. Back then, fans clamored for leagues to establish clear divisions based on skill levels, leading to more competitive matches and broader fan bases. Similar to todayโ€™s gaming community advocating for distinct queues, sports leagues recognized the need to evolve or risk losing dedicated followers. Just as soccer found balance by understanding player needs, the gaming industry may just be on the brink of a similar shift.