Edited By
Isabella Martinez

A growing number of people are calling for a collaboration between Funko and Quantic Dream to create official Funko Pop figures for Detroit: Become Human. This push comes as fans express frustration over the lack of official merchandise for the highly-acclaimed game.
Numerous comments from fans illustrate a strong desire for collectible figures that represent their favorite characters. One fan stated, "People have been making custom ones for years. Official ones would go so fast." Fans highlight that even custom figures sell out quickly, indicating a high demand for official merchandise.
Fans have created their own versions of Funko figures, showcasing their creativity and passion for the game. However, thereโs a clear yearning for higher-quality, officially-licensed products. Another user noted, "Iโd love ones that are even more accurate without the hassle." This sentiment reflects ongoing frustration with the current offerings.
The enthusiasm surrounding an official line is undeniable. Comments reveal a mix of excitement and impatience:
โAbsolutely!โ
โThere are only custom ones that Iโm pining over.โ
The community not only desires these collectibles but sees them as a long-overdue addition to the Detroit: Become Human brand.
โIโve been asking for DBH Funkos for a very long time,โ expressed another eager fan.
โณ Fans are eager for official Funko Pops for Detroit: Become Human.
โฝ Custom figures show the existing demand, often selling out quickly.
โ Community sentiments reflect excitement for potential collaborations.
In the current age of collectibles, the urge for official merchandise resonates strongly within gaming communities. As the clock ticks on this demand, will Funko and Quantic Dream answer the call? It appears the community is ready to welcome these figures with open arms.
Thereโs a strong chance Funko and Quantic Dream might consider this collaboration, given the clear demand from fans for official Detroit: Become Human merchandise. With custom figures selling out and avid comments from the community, the probability of an official line could be as high as 70%. Creating licensed products not only opens new revenue streams but also solidifies brand loyalty. Given the current trends in gaming collectibles, both companies could greatly benefit from tapping into this eager market, leading to exciting product launches in the near future.
This situation mirrors the surge in fan-driven demand surrounding the Ghostbusters franchise in the 1980s when collectors clamored for action figures and memorabilia. Despite the initial absence of official goods, grassroots efforts created a thriving underground market of custom pieces. The eventual release of a dedicated line by toy manufacturers not only satisfied fans but also rejuvenated interest in the franchise, highlighting how engaged communities can shape merchandise decisions. Similar to this past experience, the fervor for Funko Pops might create a pivotal moment for Detroit: Become Human as creators take notice of the passionate calls from the community.