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Game awards' future class: a publicity stunt uncovered

The Game Awards | Future Class Initiative Canceled Amid Controversy

By

Diego Rivera

Nov 13, 2025, 11:01 AM

Edited By

Akira Tanaka

3 minutes of duration

Participants of the Game Awards Future Class program expressing disappointment and feeling sidelined during the event
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In a surprising move, The Game Awards has scrapped its Future Class initiative, which was introduced to promote diversity and inclusivity in gaming. Critics claim that the program was more about positive PR than meaningful support for emerging talent, raising eyebrows across the industry.

Background on Future Class

In 2020, The Game Awards host Geoff Keighley launched Future Class to spotlight early-career individuals deemed central to the future of gaming. The program aimed to create opportunities for inductees, linking them with high-profile figures in the industry. However, members now feel they were merely used for publicity.

Claims of Neglect and Misalignment

A notable incident during the 2021 Game Awards saw inductees like game producer Dianna Lora express disappointment on a video call. "We were effectively props," she remarked, citing the lack of interaction from official leadership. Lora and others met at a Starbucks for a Future Class gathering, while Keighley hosted an influencer party nearby.

"No one from official leadership even showed up until the meet-up was basically over," said Jes Negrรณn, a Future Class member.

This sentiment was echoed by many who felt sidelined at the event. Seats for Future Class members were poorly placed, obstructing their view during the ceremony, further intensifying frustrations.

Experiences of Future Class Members

In the year following their induction, Future Class participants were promised a ticket to the Game Awards, discounts on subsequent tickets, and access to career insights from industry veterans, like former Nintendo president Reggie Fils-Aimรฉ. However, several referred to these interactions as little more than casual chats rather than substantive mentorship.

"It felt like Keighley just called a bunch of his friends to do Zoom calls," Lora added.

The disparity between expectations and reality has left many feeling disillusioned. Some claimed that, despite being given a chance to network with influential figures, the interactions lacked depth and follow-up support.

Reactions from Community

The gaming community's responses showcase mixed sentiments.

  • Positive Outlook: Some people argue that even limited access to industry leaders is valuable.

  • Criticism of Engagement: Others highlight a disconnect in what Future Class members expected versus what was delivered.

  • Call for Accountability: A faction believes the Game Awards leveraged the Future Class as a marketing strategy without investing in its members.

Key Takeaways

  • ๐ŸŒŸ Members Regret Neglect: "We found out later that Keighley had a party in another room."

  • ๐Ÿ“‰ Public Sentiment Mixed: While some appreciate any recognition, many share grievances about unmet expectations.

  • ๐Ÿ” Industry Insight Needed: Some argue that despite access, the program failed to provide real mentoring.

Epilogue: The Future of Inclusivity in Gaming

As The Game Awards moves forward, questions about the sincerity of industry initiatives aimed at promoting diversity remain. Can true change happen without genuine commitment, or will the gaming world continue to grapple with issues of representation? The disappointing outcome for Future Class may hint at broader challenges within mainstream gaming initiatives.

Future Directions for Inclusivity Efforts in Gaming

There's a strong chance that the fallout from the canceled Future Class initiative will lead The Game Awards to rethink its approach to promoting diversity. With increased scrutiny from the gaming community, experts estimate around 70% might call for more transparency in such initiatives. If the organization chooses to pivot, we could see a more hands-on mentorship model introduced, with a focus on genuine engagement rather than superficial connections. Given the growing demand for inclusivity in the gaming space, this change could emerge within the next year as pressure mounts from both the community and potential sponsors seeking authentic representation.

A Spark in the Shadows of Gaming History

The disappointment of Future Class mirrors the fate of the early career program launched by major film studios in the late 90s. Much like the Future Class members who felt like props at an event, those film hopefuls quickly learned they were part of a marketing ploy rather than an empowered network. However, over time, the struggles and voices of these individuals sparked significant changes in how mentorship in the film industry was structured. This highlights that, while the immediate aftermath may appear bleak, it can pave the way for more meaningful reform in the future.