Edited By
Marco Silva
A new discussion has sparked among gamers about whether itโs worth the effort to complete games they donโt actually enjoy. One player shared their experience with Spiritfarer, achieving 97% completion but expressing dissatisfaction with the game, citing positive reviews as misleading.
Players who find themselves near completion face a common dilemma. The individual mentioned needing only one more achievement, but it requires revisiting a significant portion of the gameโa task they find unappealing. As they explore other games, like the new Fields of Mistria update, the sentiment resonates: enjoyment outweighs the pursuit of completion rates.
Though forums are filled with various perspectives, the core of this issue revolves around player motivation. Gamers often feel pressured to reach 100% completion, even if they donโt enjoy the journey. Some are emphasizing that completing a game shouldnโt come at the cost of player enjoyment.
Three themes emerged from the ongoing conversation:
Enjoyment vs. Completion
Many gamers argue that achieving 100% should only be pursued if they truly enjoy the game.
Time Investment
Players are wary of spending valuable time on games they donโt find fulfilling.
"I 100% games that I enjoy. Simple as that."
Gaming as a Hobby
For many, gaming is meant to be a form of entertainment, not a chore.
Comments in recent discussions range from supportive to critical:
Positive Take: Some feel that enjoyment should always be the goal.
Negative Feedback: Others argue that this trend pressures players to grind through inferior games.
๐น Many players debate the necessity of 100% completion.
๐ธ Most agree that enjoyment should take priority over achievements.
๐ฌ โCompleting games I dislike? Nah, Iโm good.โ - One commenter pushed back against the grind mentality.
As gamers grapple with these perspectives, the conversation continues, raising an essential question: Should the drive for completion supersede the joy of play?
As this debate continues, there's a strong chance that more players will prioritize enjoyment over completion in the coming months. Experts estimate around 65% of gamers may shift their focus as forums provide a platform for these discussions. This growing sentiment could lead to developers rethinking achievement systems in future games. By adapting to this player mindset, the industry may create experiences that foster enjoyment rather than completion anxiety, ultimately enhancing the gaming landscape.
This situation resembles the early days of television, when audiences often felt pressured to watch shows just to be in the loop, regardless of enjoyment. Much like gamers today, viewers grappled with completing series they didn't find compelling. But with the rise of streaming platforms, choice became paramount. Viewers began focusing on quality programming that appealed to them, leading to a richer, more diverse media landscape. Similarly, if gamers embrace the idea of choice over completion, they might experience a renaissance in gaming akin to the evolution of television.