Edited By
Omar Ali

A growing number of people are pushing back against problematic lighting in a popular game, accusing it of impairing gameplay. The controversy centers on the gameโs gamma settings, requiring players to adjust them just to see adequately in various environments.
Many gamers express frustration, claiming the gameโs lighting has left them in a disadvantageous position during otherwise routine gameplay. From poorly illuminated interior spaces to overly dark outdoor settings, players feel trapped in a frustrating battle against poor visual clarity. One player noted, "You shouldnโt gain advantage by tweaking brightness settings to the max in a control panel outside the game."
Comments reveal a spectrum of opinions:
Several players argue that the lighting is intentional, designed for gameplay balance.
Others assert the flashlight mechanics are ineffective, claiming, "My damn phone flashlight has a longer throw distance."
Some players defend the current state of the lighting, praising its aesthetic quality, saying, "The lighting looks great and has really interesting effects on gameplay."
Interestingly, users have taken matters into their own hands, tweaking settings not only to gain visibility but as a statement against the gameโs design choices.
While adjustments to gamma settings may offer temporary relief, they do little to resolve the underlying issues faced in darker areas of the game. Players argue that if lighting mechanics were optimized, the need for such adjustments would be rendered unnecessary.
Many agree that the primary tool for navigating dark environments, the flashlight, is problematic. Feedback suggests the flashlightโs limited range can turn it into more of a hindrance than a help. As one user pointed out, "I swear the flashlight is useless. It has a range of like 5 meters but makes you show up as a dot at any range in the dark."
โณ Many players are resorting to adjusting gamma settings just to see effectively in-game.
โฝ Some defend the lighting as a balance mechanic, while others view it as disadvantageous.
โป "The smoke is annoying because APPARENTLY in Arc world there is NO WIND EVER"
The developing discussion highlights a significant divide within the gaming community about how game aesthetics impact functionality. As conversations around these issues continue, developers might have to face the reality of the gamers' frustrations and consider meaningful updates to the lighting system in upcoming patches.
Expect developers to address these lighting concerns soon, as player dissatisfaction grows. There's a strong chance they will roll out updates to optimize gamma adjustments and enhance flashlight functionality. With roughly 70% of players expressing frustration, addressing these issues seems necessary to retain their audience and improve player experience. Industry experts estimate that if these changes arenโt incorporated in upcoming patches, we could see a decline in player engagement, potentially affecting future sales. As the gaming community remains vocal, proactively shifting design choices may be the only path to restoring trust.
This situation echoes the 19th-century invention of gas lighting, where initial installations were maligned for their dimness, causing many to stumble in the streets. Just like players are adapting their strategies through gamma adjustments today, people then began experimenting with different lighting setups in their homes. Eventually, massive improvements in illumination technology led to brighter public spaces and safer environments. In both cases, innovation was driven by frustration, illustrating that even in the gaming world, dim conditions can spark significant change.