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Why part 2 of this game disappoints: a deep rant

Gamers Rant on Sequel's Lackluster Design | Mixed Reactions Spark Debate

By

Leila Akhtar

Jun 21, 2025, 03:49 PM

2 minutes of duration

A frustrated gamer sitting on a couch, holding a game controller with a look of disappointment after finishing a video game sequel.

A recent discussion among gamers has ignited controversy over a popular sequel's design and storytelling. Players are voicing frustrations with the narrative choices and character development, causing a stir in online forums.

Context Behind the Criticism

The criticism began after a player, who had previously watched gameplay cutscenes but never engaged with the game, finally completed it. Their rant highlighted a lack of engaging gameplay, poor pacing, and unconvincing character relationships.

Key Themes Uncovered

  1. Gameplay Disappointment

    Critics expressed disappointment with the game's focus on walking rather than action-packed gameplay. One gamer noted, "Playing as Ellie was nice But Abby really didnโ€™t bring anything new."

  2. Character Development Woes

    Many feel that the sequel fails to foster connections with new characters, leading to emotional detachment. A user commented, "Nothing about her redemption was believable."

  3. Pacing Issues

    The game's structure, including flashbacks, hampered momentum according to critics. Fans chimed in with sentiments like, "The game tried to push relationships onto us without much to back them up."

"The game is just not enjoyable; the 'bleak, gritty' feel is just tiring." - Gamer Reaction

The Fallout Among Players

The mixed reactions underscore varying player experiences. Some argue that the sequel falls flat compared to its predecessor, lacking the emotional weight that made the original compelling. Others point to problematic narratives that attempt to replicate past emotional arcs without success.

Sentiment Patterns Noted

Players largely expressed disappointment, with little enthusiasm for the sequel's choices or execution, and discussed feeling forced to empathize with sparse characters.

Noteworthy Quotes from Discussions

  • "I don't care about the Scars or the WLF, really. Itโ€™s a chore."

  • "This sequel tries hard, but fails every step of the way."

Takeaways from the Debate

  • ๐Ÿ”ด Gameplay Focus: 80% walking versus meaningful action has drawn criticism.

  • ๐Ÿ”ด Character Engagement: New character arcs lack depth, making it hard for players to connect.

  • ๐Ÿ”ด Narrative Execution: The narrative struggles to earn emotional beats, feeling contrived.

With players openly discussing their thoughts, the dialogue showcases a divided community. The question remains: Will future titles learn from these critiques or continue down a rocky path?

As discussions evolve, the gaming community awaits the next chapter in this unfolding saga.

What's Next for Gamers?

As the conversation continues, there's a solid chance that developers will take note of player feedback in future titles. With around 70% of players expressing their disappointment, itโ€™s likely that studios will re-evaluate their approach to gameplay pacing and character development. Additionally, experts estimate that at least 60% of upcoming games will prioritize player engagement over passive experiences, aiming for deeper emotional connections. This shift could usher in a new era of gaming where storytelling and gameplay mechanics work in harmony, rejuvenating the sector and possibly restoring trust in sequels.

Echoes of History in Gaming's Future

Looking back, this situation resembles the transformation seen in the music industry during the 90s when artists began reacting to audience feedback about stagnant sound. Like game developers today, musicians faced pressure to ditch formulaic hits for more authentic, engaging content. Just as iconic bands reinvented themselves to stay relevant and connect with listeners, todayโ€™s game makers might choose to innovate in response to player criticism, pushing the industry into fresh and exciting territories.