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Gamepass fails: fatal error crashes clair obscur expedition 33

Fatal Error Triggers Frustration | Game Pass Players Slam Clair Obscur Expedition 33

By

Kamara Nascimento

Sep 19, 2025, 07:29 AM

Edited By

Marcus Chen

2 minutes of duration

A frustrated gamer sitting in front of a computer screen showing an error message while playing Clair Obscur Expedition 33 on Gamepass.

Users of Game Pass are encountering a frustrating fatal error in Clair Obscur Expedition 33, crashing consistently in the latest gameplay. Many are seeking solutions, revealing issues tied to graphical settings and driver compatibility.

Context of the Conflict

In a recent forum thread, a user shared their experience dealing with persistent crashes, prompting a wave of responses from fellow gamers. The user reported their system specs which include:

  • CPU: AMD AM5 Ryzen 9 9950X3D

  • GPU: GeForce RTX 5090

  • RAM: 64 GB DDR5-6000

  • Storage: 4 TB Samsung SSDs

Despite this high-end configuration, the game fails to stay running for even 30 seconds before crashing. Artifacts and error events, notably event ID 153, suggest potential issues with the GPU driver, although drivers are fully updated.

User Comments Reveal Common Solutions

Commenters chimed in with advice based on their personal experiences:

  • "Had to use an old driver. The newer ones were causing issues."

  • "Should I run DDU again or just use the clean install?"

  • "Drivers branch can cause artifacts and crashes in some UE5 games like Clair Obscur."

A blend of confusion and frustration pervades, challenging the narrative that high-end hardware guarantees problem-free gaming. In fact, some users argue that the gameโ€™s optimization still needs work.

Impact on Community Sentiment

Many players express their disappointment.

"UE5 games are unoptimized, but this shouldnโ€™t happen on a 5090."

The prevalent sentiment oscillates between dismay at the gameโ€™s performance and hope for a patch or fix. One user remarked the need for performance improvements, especially given the hardware capabilities claimed by consumers.

Key Insights

  • ๐Ÿ’ก Many experiences reported GPU driver issues leading to crashes.

  • ๐Ÿ”„ Reverting drivers may resolve gameplay problems for some.

  • ๐Ÿ‘ฅ Community actively sharing struggles and solutions.

As players continue to grapple with the unexpected crashes, the need for a robust fix from the developers becomes ever more apparent. Can developers address these shortcomings before they alienate a loyal player base?

Whatโ€™s Next?

The situation is developing, and further issues with the game could prompt larger discussions about optimization in graphical-intensive titles. For now, the gaming community remains on edge, hoping for quick updates and improvements.

What Lies Ahead for Clair Obscur Expedition 33

Thereโ€™s a strong chance that developers might roll out patches within the next few weeks to address the ongoing issues plaguing Clair Obscur Expedition 33, especially considering the chorus of feedback from the gaming community. Given the gameโ€™s reliance on advanced graphics technologies, experts estimate about a 75% probability that a focal point of these updates will be GPU driver compatibilityโ€”essential for ensuring smooth gameplay on high-performance setups like the GeForce RTX 5090. If these optimizations are not prioritized, developers risk further alienating a dedicated fan base, possibly leading to a decline in player engagement over time.

A Refreshed Perspective from a Dusty Era

Looking back, the scenario unfolding with Clair Obscur Expedition 33 echoes the tumultuous introduction of early color television in the 1950s. Despite the excitement surrounding this new technology, many households grappled with poor reception, often due to incompatible equipment. Just as those early consumers navigated through frustrations, hoping for product improvements, todayโ€™s gamers face a similar dichotomy. This historical parallel highlights that high expectations can clash with the reality of unrefined tech; the silver lining here is that developers, much like television engineers of the past, have the chance to learn from user feedback and ultimately create a more polished experience.