Edited By
Sofia Wang

Gamers are expressing frustration over the current designs of two in-game events: Hidden Bunker and Locked Gate. The complaints highlight how the structures seemingly reward less engaged players while punishing those actively participating.
The Hidden Bunker event is described as one of the worst experiences within the game. Players often find themselves waiting at the bunker while only a few attempt to activate the antennas. As a result, proactive players activating the antennas often receive nothing when the bunker is cleared by campers.
"If you are 1 minute late after the bunker opens you will not loot a single thing," one comment notes.
Similarly, the Locked Gate event faces harsh criticism due to key card mechanics. Players often extract with key cards instead of opening the gate, making it rare for the gate to be unlocked.
One comment stated, "The only way to reliably open it is to grab the key cards and extract with them and wait until you have all 4." Many feel this design compromises the essence of the event.
Player feedback highlights three main themes regarding these events:
Engagement vs. Reward: Players are discontented that active participants receive less than those who camp and wait.
Event Mechanics Flaws: Significant mechanics allow players to game the system, which detracts from the overall experience.
Need for Innovation: Suggestions for timers or unique keys imply a desire for more engaging and rewarding events.
Comments reveal a mix of sentiments:
"I donโt even need to read it to know I agree."
"Some players argue that multiple keys can spawn at locations, but the common experience disagrees with that."
"Something as simple as a timer would fix the Hidden Bunker event."
As players express their concerns, there's speculation that the game developers might phase out less popular events. โCanโt fault them for trying things out,โ one user commented, indicating some optimism in ongoing game development.
โผ๏ธ Frustration grows over event rewards that favor campers over active players.
โ ๏ธ The Locked Gate event struggles due to key card extraction mechanics.
โณ Players suggest using timers or unique keys to improve engagement in future events.
The community remains engaged, looking for improvements and expressing hope for future events that better reward participation.
Thereโs a strong chance that game developers will listen to feedback and make significant changes to the Hidden Bunker and Locked Gate events. With the current wave of dissatisfaction, experts estimate around a 70% probability of patch updates aimed at balancing player engagement and rewards in the next quarter. Developers might test new mechanics, such as timers or guaranteed rewards for active players, to address concerns over camping strategies. As a result, players can expect a better gaming experience overall, as the communityโs voice could lead to more meaningful play mechanics in upcoming patches.
Consider the evolution of trading card games in the 1990s. Initially, collectors found value in rare cards while competitive players faced challenges in building effective decks. Over time, game publishers shifted focus, rebalancing the gaming landscape to reward active strategists rather than passive collectors. Just as card games transformed to prioritize player engagement, the gaming community today might see similar shifts with developers responding to the call for a more rewarding and engaging experience, linking history and innovation in ways we might not expect.