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Top games that don't trigger motion sickness

๐Ÿšซ Gamers Seek Solutions | Finding Comfort in Motion Sickness-Free Titles

By

Elena Russo

May 5, 2025, 09:06 AM

Edited By

Tanya Melton

Updated

May 7, 2025, 08:53 AM

2 minutes of duration

A relaxed person gaming on a television with a joyful expression, surrounded by game controllers and snacks, indicating a fun gaming experience without motion sickness.
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A growing discussion among gamers highlights the quest for games that avoid triggering motion sickness. Many report feeling ill after brief play sessions, particularly with 3D titles. Many players are seeking alternatives that allow for enjoyable gaming experiences without discomfort.

Motion Sickness in Gaming

Recent commentary in forums shows a rise in concerns about motion sickness, especially related to 3D games. Players have noted feeling nausea within minutes of starting some titles, such as Disney Dreamlight. This urgency prompts a call for more games that cater to those sensitive to motion sickness.

Aside from individual titles, one user raised a question about camera dynamics:

"Sounds like youโ€™re looking for games that have more static, gentler camera motions (no camera spinning etc.)," they suggested, pointing towards titles that may offer more comfort.

Recommendations Emerge from the Community

Gamers have been vocal about their experiences and suggestions regarding titles that are easier on the senses. Among the widely recommended games are:

  • Animal Crossing: New Horizons

  • Zelda: Echoes of Wisdom

  • Stardew Valley

  • Hollow Knight

  • Good Job!

  • Mario Kart

These listings lean heavily towards 2D games, as many players assert these games provide a more comfortable experience. "2D platformers worked fine for me, especially if you can turn off the shake screen feature," one commenter noted.

Additionally, some players have found success with simple visual aids during gameplay. Someone mentioned, "put a dot in the middle of the screen, or anything static to focus on," suggesting that these strategies could help mitigate symptoms.

The Common Themes

  1. 3D vs. 2D Gameplay: A significant number of players suggest sticking to 2D games to avoid nausea.

  2. Visual Effect Concerns: Commentary often points to flashing visuals and movement as major contributors to discomfort, implying developers could do better in this respect.

  3. Personal Solutions: Some players are adjusting their gaming setups; one reported, "Buying a Switch, and playing on a smaller screen has helped so much."

"The timing seems perfect for discussions on game design improvements that prioritize health and enjoyment."

Key Takeaways

  • โ–ณ Many players experience motion sickness, especially with 3D games.

  • โ–ฝ 2D titles like Animal Crossing and Zelda: Echoes of Wisdom emerge as top recommendations.

  • โ€ป "Ugh, this is why I bought a Switch and sold my Xbox - anytime I play on a screen thatโ€™s just a little 'too big' - I get sooooooo nauseous."

This ongoing engagement demonstrates the community's keen interest in ensuring comfort within gaming. As developers look to address these issues, thereโ€™s hope for improved designs that make gaming enjoyable for everyone.