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Industry expert urges video games to prioritize fun over flash

Former Exec Calls for Change in Blockbuster Gaming | Fun Over Flashy

By

Sophie Chen

Oct 21, 2025, 06:28 PM

2 minutes of duration

A group of gaming executives in a meeting, emphasizing the importance of fun in video games over flashy visuals.
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A former executive from a major gaming franchise has sparked a crucial discussion about the industryโ€™s focus. In a recent statement, they emphasized that if a game isnโ€™t enjoyable, it simply isnโ€™t worth the investment. The remarks have created waves among the community, igniting debates centered on game design priorities.

Spectacle vs. Substance

The comments surfaced during a conversation about the need for larger gaming companies to rethink their approach. While flashy cinematics and expansive worlds receive praise, many gamers argue that the core fun factor often gets sidelined. One thoughtful comment read, "If itโ€™s not fun, why bother?" highlighting a fundamental concern among players today.

The Indie Advantage

Interestingly, support for smaller developers is growing. Players are noting that many successful games from the past few years emerged from indie teams, delivering more engaging experiences. One comment pointed out that games like Baldur's Gate 3 showcase how passion drives excellence: "Look at BG3 vs. Starfield; passion shows in the final product."

Reception of Bigger Titles

Sentiment towards recent AAA releases is mixed. Some argue that titles like God of War: Ragnarok and Starfield have fallen short. Players noted: "Ragnarok feels like a step backwards," and "Starfield felt bland and uninspired." The emphasis on a checklist of features in blockbuster games may be impacting player enjoyment.

Feedback from Fans

The community is vocal about pacing and engagement. Many comments echoed grievances about gameplay that feels pedestrian and predictable. As one engaged fan remarked, "I found the fun-factor wearing off midway through Ragnarok." The pacing of significant narratives leaves some craving innovation rather than repetition.

Key Points to Consider

  • ๐ŸŽฎ Shifting focus from spectacle to enjoyment is vital for future games.

  • ๐Ÿ’ก Indie developers are driving meaningful change within the industry.

  • ๐Ÿšจ Popular titles are facing increasing criticism over gameplay and narrative pacing.

As the gaming world continues to evolve in 2025, how companies respond to these discussions may redefine what it means for a game to be truly engaging.

Forecasting the Next Chapter in Gaming

With the industry increasingly recognizing the importance of player enjoyment, thereโ€™s a strong chance that major publishers will start prioritizing gameplay over flashy graphics. Experts estimate around 70% of upcoming titles may focus on core mechanics rather than cinematic spectacle, especially as indie games continue to demonstrate that passion can lead to success. Companies may also invest in community feedback loops, leading to more responsive game development cycles that pay attention to what players want. This shift is likely to redefine the AAA landscape and encourage a new era of enjoyable gaming experiences.

A Tale of Resilience in the Arts

Drawing a parallel to the Renaissance period, when artists shifted from grandiose themes to more relatable and immersive works, todayโ€™s gaming scene mirrors that evolution. Just as painters began to focus on human emotion and shared experiences, modern developers are moving toward what brings joy to the player. The outcome of this shift may not only lead to more innovative gaming experiences but also foster a community that values engagement over spectacle, much like how the artists of the past returned to portray the true essence of humanity.