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How gear based matchmaking can ruin extraction shooters

Gear-Based Matchmaking Sparks Controversy | Players Demand Change

By

Derek Johnson

Apr 1, 2026, 06:39 AM

Edited By

Tanya Melton

Updated

Apr 1, 2026, 08:22 PM

2 minutes of duration

A scene showing players preparing gear for a tactical extraction mission, highlighting the impact of gear-based matchmaking on gameplay balance.
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Amid rising tensions, many players are urging developers to reject gear-based matchmaking in the extraction shooter Marathon. Concerns focus on how this system could fundamentally alter gameplay, leading to an environment that feels repetitive and less rewarding.

The Crux of the Issue

At the heart of the backlash is the fear that if everyone has similar gear, the thrill of extraction diminishes. One player pointedly remarked, "If my items have no value, then there is no reason to extract," highlighting the core of what makes extraction gameplay appealing.

Extraction Shooters Face Identity Crisis

Community voices paint a stark picture of the possible fallout from these changes. A player summed up the sentiment by stating, "An extraction shooter with gear-based matchmaking is an identity crisis." Many players are worried this approach may lead to a focus solely on elimination rather than enjoying rich, engaging gameplay.

Rethinking Matchmaking Strategies

Forum discussions reflect frustrations that casual players are increasingly at a disadvantage. Players express concerns over facing teams with superior gear. โ€œThe only matchmaking we need is premade vs. premade and fill vs. fill matchmaking,โ€ lamented another, criticizing the imbalance when coordinated teams face solo players.

While some advocate for skill-based matchmaking (SBMM) as a way to enhance engagement, others warn it could create unfair advantages. A frequent player noted, "After 10 successful extractions with a gold shield, dying can lead to a difficult grind for kits," emphasizing the potential for frustrating match experiences.

Frustration Echoes from All Corners

Comments reveal an ongoing struggle between casual and hardcore players. โ€œPeople are upset because they canโ€™t imagine what itโ€™s like to be a genuine one-hour-a-day player who has never seen a purple once,โ€ one user mentioned, reflecting a growing gap within the player base.

Players are yearning for systems that better reflect the risk/reward dynamic. โ€œThereโ€™s absolutely some value thresholds that would help with the overall balancing of engagements,โ€ proposed one commentator, expressing hope for fairer matchmaking.

Key Takeaways

  • โœ๏ธ Players argue that gear-based matchmaking undermines the loot's significance and creates less engaging gameplay.

  • ๐Ÿ”„ A significant number of community members prefer premade vs. premade matchmaking to balance competitive play.

  • ๐ŸŒ Many advocate for value thresholds to promote fairer matchups across skill levels and gear types.

As the discourse continues, developers are under pressure to adapt to the community's requests. The future of Marathon hangs in the balance as players call for a system that enhances the thrill of play while maintaining a competitive edge for all.