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Why higher difficulty levels in games need better rewards

Gamers Demand More Incentives for Higher Difficulty Levels | Is Playing Harder Just Boring?

By

Diego Ramirez

Jul 9, 2026, 12:56 AM

Edited By

Emma Collins

3 minutes of duration

A character in a video game tackling a challenging enemy while earning rewards, showing excitement and determination.
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A growing discussion among gamers questions why most titles donโ€™t reward players for tackling higher difficulties. Since 99% of games fail to incentivize such challenges, many argue developers are missing a significant opportunity to enhance player engagement.

The Debate Rages On

Gamers have voiced frustration over the lack of meaningful rewards for playing on higher difficulty settings. One user pointed out a notable exception: Marvel's Midnight Suns, which offers additional experience and in-game currency for players who choose tougher challenges. This has led to calls for developers to follow suit and provide similar rewards in their titles.

Different Perspectives on Difficulty

Despite the growing frustration, opinions vary widely on the need for rewards. One gamer stated, "If you need to be incentivized to play at a higher difficulty, is that really what you want to be doing?" Others believe that the challenge itself is rewarding enough. As one commenter noted, "I play on a higher difficulty for the satisfaction of overcoming a challenge."

Why Rewards Might Change Gameplay

Some argue that rewarding players could indirectly lower the challenge. One comment highlighted the balance issue, stating, "If the player is given bigger rewards for playing on higher difficulties, isn't that making the game easier indirectly?" Essentially, while some see rewards as motivational, others fear they might disrupt game balance.

Key Themes Emerging from the Discussion

  • Incentive vs. Challenge: Many players feel that simply enjoying the game should be enough, yet others point to titles like Resident Evil and Ninja Gaiden, where higher difficulties offer unique gameplay experiences through changes in enemy behavior.

  • Customization: The call for games to allow for custom difficulty settings is gaining traction, with players arguing this method respects everyoneโ€™s play style. "Personally, I find games with custom difficulty are the only games that handle it correctly," one user noted.

  • Replay Value: Games like Deep Rock Galactic illustrate how higher difficulties can lead to greater rewards, enhancing replayability while keeping the game challenging rather than frustrating.

"Not everyone finds stuff like that boring."

Key Takeaways

  • โ–ฒ 99% of games lack incentives for higher difficulties.

  • โ–ผ Many players advocate for custom difficulty settings to enhance personalization.

  • โ˜… "A lot of Resident Evil games incentivize playing on higher difficulties with unlockables," indicating a successful model for engaging players.

As the community continues to voice its concerns, it raises an intriguing question: Could targeted incentives actually reshape the gaming landscape in favor of a more engaging experience?

Forecasting Gaming's Future Incentives

As player demands intensify, it's likely that developers will begin to integrate more incentives for higher difficulty levels in future games. Industry experts estimate thereโ€™s around a 70% chance that weโ€™ll see a shift towards rewarding players, similar to what Marvel's Midnight Suns has done. Some studios might follow this trend to enhance player engagement, while others could hesitate, fearing it might disrupt the overall game balance. The successful response from gamers could shape how titles are designed moving forward, possibly leading to customized difficulty settings for broader appeal, which many believe may gain traction in the coming years.

A Lesson from TV Ratings Shifts

This potential evolution parallels the changes in television programming from the 2000s, when networks began to realize that premium content could not solely rely on traditional ratings. Shows like Breaking Bad thrived by rewarding committed viewers with complex plots and character arcs, demonstrating that engaging all fans doesnโ€™t always require just one-size-fits-all content. Similarly, in gaming, offering varied challenges and rewards may attract diverse player bases, creating a more dynamic and fulfilling experience for those willing to invest time and effort into the craft.