Edited By
Darius Kingston

A coalition of notable developers has thrown their support behind Highguard, amidst a wave of criticism following its launch in January 2026. While some hail the game's potential, backlash highlights broader issues within the gaming industry, including player fatigue with live service models.
With multiplayer PvP trending down, many players express frustration about how Highguard fits into the current gaming landscape. Critics argue it doesnโt stand out, raising questions about originality in an already crowded hero shooter market. One player argued, "The game isnโt good; criticizing it is vital. Bad games need to fail for better ones to flourish."
Player Fatigue with Live Service Games
Many in the community believe that the industry's shift towards live service games has backfired. With numerous titles failing to engage players effectively, one commenter stated, "Everything got cannibalized for the sake of these types of games."
Expectations vs. Delivery
The anticipation leading up to Highguard's release created unrealistic expectations. "There were theories on big reveals, not this game. It was a poor fit for the hype, " voiced another player. Developers are now left to pick up the pieces amid discontent.
Constructive Criticism
Amid the negativity, some argue criticism is deserved to improve the industry standards. A gamer proclaimed, "Developers must hold themselves accountable and meet higher expectations. Itโs about time."
"The truth hurts, doesnโt it?" - Comment reflecting community sentiment.
While some comments lean toward negativity, others acknowledge potential in the gameโs design, signalling a divide. A supportive player noted that there are still those who enjoy Highguard, saying, "My friend who loves Apex liked the game. Itโs just another hero shooter, but thereโs potential."
๐น Many players express frustration over live service fatigue.
๐ธ Reality of community expectations clashes with delivery.
๐ฌ "Critics are not there to be friends, they call it like it is." - User's take on criticism.
As the industry navigates these responses, the rallying cry from developers may provide a glimmer of hope. Nevertheless, the question remains: will Highguard manage to win back skeptical gamers?
Thereโs a strong chance that Highguard will see a mix of adaptations and critical updates over the coming months. Developers seem committed to addressing player feedback, which could lead to improvements that might boost engagement by around 40% if executed effectively. With the current player fatigue, they may also pivot towards content that offers a fresh perspective, which some experts argue is essential for any game's long-term success. However, the temptation to fall back on familiarity in a crowded market remains a risk, and if they can't innovate soon, there's about a 60% chance Highguard could fade into obscurity like many of its live service predecessors.
In the early 2000s, the rise and fall of the Sony PlayStation Portable (PSP) serves as a compelling parallel. Initially, it drew massive hype, promising to transform mobile gaming with a console-like experience. However, as developers primarily focused on adapting existing franchises rather than creating fresh content, interest dwindled dramatically. Just like Highguard, expectations ran high, yet delivery faltered. The infamous UMD format, seen as a novelty, soon became a burden for developers, illustrating how crucial innovation is against the backdrop of fan anticipation. The gaming world may want to take a page from that chapter in history.