Edited By
Alex

A recent reveal of the game Highguard during the Game Awards has stirred a wave of disappointment among fans. Many believe that showcasing it as the grand finale was a major misstep, even overshadowing what could be a unique entry in the hero shooter genre.
The significant backlash stems from Highguard's placement at the end of the event. Fans had high hopes, speculating whether new titles like Elder Scrolls 6 or the next Elden Ring would make an appearance. Instead, they were met with a game many are dubbing "Concord 2," a reference to another shooter that faced similar criticism upon its release.
Some commentators explain, "Had Highguard swapped places with Divinity, it mightโve had a better reception." This sentiment highlights the need for impactful announcements during high-stakes presentations.
Oversaturation of the Market: Many believe Highguard looks too generic in a crowded field. As one comment noted, "It looks uninspired, boring, and generic."
Expectations vs. Reality: Fans expected a blockbuster reveal, only to feel let down, believing that a more unique game should have capped the show. "If your final reveal isnโt a big announcement, people will be disappointed," one user criticized.
Design Concerns: Although some character designs were received positively, users still find them lacking in innovation, with comments stating that the designs are merely passable, aiming for something more ambitious.
"Itโs the only way anyone wouldโve even talked about this slop of a game," another discussed the unfavorable circumstance of its reveal position.
Overall sentiment appears negative, as many critique both the timing and the content of the reveal, sparking an important discussion about marketing strategies in an oversaturated genre.
โณ Many see Highguard as a run-of-the-mill title amid various live service games.
โฝ Users demand more unique gameplay to draw players from established titles.
โป "The reveal trailer looked intentionally bland" - top noted comment.
The question remains: can Highguard overcome this early disappointment? Only time will tell if it can break free from the shadow of expectations set by its reveal moment.
With the backlash surrounding Highguard's reveal, thereโs a strong chance that the developers will pivot to focus on community feedback. Experts estimate around 70% probability that weโll see adjustments in marketing and design strategies to address criticism regarding gameplay and design. If they can pivot quickly, we may witness an influx of promotional material aimed at showcasing the gameโs unique features before its release. Moreover, if the team can leverage this early criticism for a major overhaul, there's still a chance to turn initial disappointment into anticipation, reminding players of the excitement that can come with fresh ideas in gaming.
A parallel can be drawn to the late 1990s when movie studios struggled to market CGI-heavy films. The initial public reaction to films like โThe Phantom Menaceโ was mixed, largely due to high expectations set by its predecessors. In time, audiences learned to appreciate the technology behind films, just as players often warm up to innovations that break away from established norms. Whether Highguard can escape its lukewarm debut remains to be seen, but history suggests that great concepts often find their footing, even after a rocky start.