Edited By
Maya Robinson

A wave of skepticism surrounds the upcoming hero shooter, Highguard. Players express doubts about its potential success, with many referring to it as "Concord 2.0"โa title that conjures memories of its predecessor's notable failure.
Commenters across various forums have voiced strong opinions about Highguard, emphasizing a shared lack of enthusiasm. Much of the chatter points to an apparent blend of apathy and derision.
Many players believe the game's development fails to excite:
"Nobody, and I mean nobody gives a crap about this game."
Comments suggest the game may suffer from poor marketing choices:
"Name dropping Titanfall only to drop 'Hero Shooter 5: Moba' was like getting kicked in the dick."
Skeptics predict it will struggle to retain interest beyond its initial free-to-play launch period.
With gamers already labeling Highguard a potential disaster, the developers face an uphill battle in shifting public perception. Critics worry that the title's negative association may harm its launch, as players seem eager for its initial flop:
"People love a good dumpster fire train wreck."
Key Points from the Community:
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Many see it as yet another forgettable games-as-a-service title.
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The reputation invoked by prior failures looms large.
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Early interest might be limited to curiosity rather than loyalty.
Highguard's future is uncertain as it approaches launch. While the developers hope to attract players, public sentiment suggests it may struggle to find a dedicated fanbase. Will Highguard overcome this looming specter, or will it cement its place in the annals of gaming history as just another disappointing release?
As Highguard edges closer to its launch, experts estimate there's around a 70% chance that it will experience a rocky start, fueled by pre-existing skepticism. Many players have voiced their hesitation due to past failures labeled under the same genre, anticipating a quick drop in player retention post-launch. If early reviews and feedback remain negative, the game may face a steep decline in interest, possibly leading to a rapid demise in its community engagement. The history of similar titles suggests that public perception can be difficult to shift once solidified, making it likely that Highguard will become another casualty in gaming history unless something drastic changes in its marketing strategy or gameplay mechanics.
In a parallel that many might overlook, the rise and fall of the ambitious gaming venture, Anthem, serves as a fitting comparison. Launched with much hype in early 2019, Anthem promised a revolutionary experience but quickly devolved into a forgettable title, marred by lackluster updates and player retention. Much like Highguard, it faced setbacks from its own marketing blunders and critical feedback. The aftermath of its failure illuminates how initial excitement can rapidly turn sour when players feel misled, hinting at that careful balance between expectation and reality that Highguard now teeters on. By seeing the mistakes of the past, developers should be cautious as they strive to win over a not-so-forgiving audience.