
A recently leaked alpha build of HITMAN (2016), now known as HITMAN: Silent War, has resurfaced, drawing attention to previously unseen game features. The build reportedly dates back to 2015, not the initially assumed 2013. Fans have bombarded forums with speculation about the smuggling mechanic and other potentially groundbreaking elements that were axed before the game's final version release.
The footage reveals an early design where the "Vampire Magician" outfit was intended as a street performer costume in Sapienza. Curiously, players could hide items in NPC crates to bypass frisk points, which has raised questions about its exclusion.
"I wonder why the smuggling mechanic wasnโt implemented later. It would have been real useful lol," one fan lamented.
New discussions indicate that many fans are confused by the discrepancy in the gameโs timeline, believing the build is much older than originally thought. Comments suggest this development phase raises further questions about the abandoned Absolution sequel, confirmed in late 2012.
Community reactions show a mix of excitement and skepticism:
"Thatโs a cool title, I like it more than World of Assassination!"
"Itโs strange that internal names often sound better than the final title," remarked another user.
Opinions vary on why Square Enix chose a simpler title for marketing. One user pointed out,
"At least now we know why it's called World of AssassinationโSquare Enix wanted it branded to attract new players."
It's clear many users feel there's a disconnect between developers and marketing decisions.
โInternal names are made by people who actually made the product. Meanwhile, the real names are often a marketing executive's choice,โ a participant noted, reflecting the frustrations within the community.
Noteworthy Takeaways:
๐ต๏ธ Gameplay Mechanics: Features from the leaked build, such as NPC smuggling, were strongly favored but scrapped.
๐๏ธ Timeline Confusion: Users question the timeline and its implications for the future of the HITMAN series.
๐ค Marketing Strategies: The decision to use simpler titles has sparked conversation about audience targeting strategies.
As fans absorb these insights, they eagerly anticipate more revelations about how early development choices could have reshaped HITMAN. Will the gaming industry adopt more transparency following this leak? Stay tuned for updates!