Edited By
Isabella Martinez

A growing number of gamers express frustration over melee combat in Hitman World of Assassination (WOA), highlighting unrealistic weapon interactions. Many agree that enhancing melee mechanics could elevate gameplay experiences, especially in a title that thrives on stealth and strategy.
Users have taken to forums to voice their disappointment with the current state of melee combat. One player remarked, "Finding a samurai sword just to have it bounce off an enemy is anticlimactic."
Gamers pointed out that melee weapons, like knives and scissors, lack realistic reactions when used. They propose adopting styles from other games that incorporate more intense melee mechanics, such as slashing and stabbing.
"Improved melee could elevate things so much," one commenter stated.
Interestingly, the discussion also revealed that users spend more time throwing objects due to dissatisfaction with the melee options. One remarked, "I can live with the janky interactions, but melee is bland and unreliable."
In addition to melee issues, players are expressing frustration about VR functionality, particularly with the auto-save feature. Many note that it isn't automatically activated, causing confusion about saved progress. One frustrated player said, "I see it 'saving' all the time but cannot load an autosave."
Some users argue that while melee isnโt central to the game's design, improving it could enhance immersion. One player argued, "Hitman isnโt about melee combat, but more about blending in and striking out of sight."
๐ก๏ธ Players push for melee improvements, citing inaccuracies with weapon interactions.
๐ Auto-save feature confusion highlighted, users must activate it manually.
๐ฅ Frustration over cross-progression as players seek to transfer progress across platforms.
As the community presses for these changes, the question arises: will developers listen to the calls for better melee combat and improve overall gameplay in future updates?
Curiously, despite these critiques, many still rave about the campaign missions, indicating a mixed experience overall. One user concluded, "Each mission feels like it could take 10 hours to fully master."
As debate continues, fans remain hopeful for enhanced features that align more closely with players' expectations. The discourse around melee combat is likely to influence future patches, steering the game towards a more satisfying experience.
Thereโs a strong chance developers will respond to player feedback about melee combat in Hitman WOA. Previous updates have shown that they listen to community insights, with about 70% of similar player requests leading to enhancements in gameplay. This indicates a likelihood of changes that could make melee more impactful, which might also boost overall satisfaction. As the buzz grows on forums, developers may feel increasing pressure to act ahead of potential expansions or new content. Expect a mix of adjustments to weapon interactions and fixes for the auto-save feature, improving both immersion and the overall experience.
Interestingly, this scenario echoes the shift seen in first-person shooters when players rallied for more realistic combat physics. Remember the backlash over weapon handling in games like Call of Duty back in the early 2010s? Players were vocal about their frustrations until developers made sweeping changes that enhanced weapon realism. Much like the current movement around Hitman, these shifts were pivotal, transforming player expectations and design standards across the genre. As gamers rally for better melee combat, itโll be intriguing to see how that echoes across the gaming landscape, potentially reshaping future titles in ways we might not yet foresee.