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Why the holy locket got a new role in gameplay

Holy Locket Change Sparks Heated Debate | Item Buffed for Certain Heroes

By

Emma Turner

May 27, 2025, 09:02 PM

Edited By

Emma Collins

2 minutes of duration

The Holy Locket item displayed in a game setting, highlighting its new role in healing changes for heroes like Necrophos and Dazzle.
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Players are split over the recent changes to the Holy Locket, a key item in gameplay. While some insist itโ€™s a nerf, others argue it actually boosts specific heroes. The ongoing discussion has spurred debates across forums, indicating a significant shift in strategy for many players.

The Core Change

The Holy Locket now features a change where heal amplification sources stack additively instead of diminishingly. This affects heroes differently.

  • Necrophos sees a notable benefit. With his shroud, he achieves a total of 90% heal amplification, enhancing his effectiveness.

  • Pugna's addition means he can now reach 40% heal amplification.

  • Dazzle, using Shadow Grave, can get the total to 105%.

  • Oracle comes out on top, boasting a staggering 135% heal amplification.

โ€œWaitttttt NO WONDER Iโ€™ve been buying Holy Locket on my Oracle itโ€™s crazy!โ€ a player noted, emphasizing the newfound strength.

Mixed Reactions

Despite the benefits for certain heroes, others express frustration. Critics assert that heroes without natural heal amplification have been left out. One comment pointed out that characters like Tinker, traditionally benefiting from the Locket, now see reduced effectiveness.

Players are also concerned about how health restoration reduction still stacks multiplicatively, which some feel nullifies the advantages given to heal amplification. โ€œPeople using healing reduction items might find the Locket less effective,โ€ a player commented.

Key Observations

  • Necrophos, Pugna, Dazzle, and Oracle now utilize the Holy Locket more effectively due to additive healing.

  • Criticism arises for heroes without heal amplification who face de facto nerfs.

  • Healing reduction metrics remain impactful, complicating overall item utility.

Key Takeaways

  • ๐Ÿ“ˆ Holy Locket: Better for certain heroes like Necrophos and Oracle.

  • ๐Ÿ’ฌ โ€œTinker might have deserved a nerf,โ€ some say, reflecting a sentiment of game balance.

  • ๐Ÿค” Overall, the change seems to hurt support heroes more while benefiting others.

As debates continue, players are redefining strategies about when and how to use the Holy Locket in their builds. It certainly looks like the latest changes have stirred up thoughts on gameplay dynamics.

Shifting Strategies on the Horizon

As players adapt to the changes in the Holy Locket, significant shifts in gameplay strategies are likely. There's a strong chance that we'll see a rise in popularity for heroes like Necrophos and Oracle in upcoming matches, with increasingly aggressive play styles emerging. Experts estimate around a 70% likelihood that weโ€™ll witness a surge in meta-compositions favoring healing amplification, while heroes who rely less on healing may fall out of favor. This evolving dynamic could shift not only item builds but also the overall approach to team compositions as players try to maximize their effectiveness against increasingly popular game tactics.

An Interesting Comparison from the Past

Reflecting on the volatility of gameplay changes, one could liken this situation to the early days of competitive card gaming, where deck builds would frequently alter based on the introduction of new cards. Players had to quickly adapt or be left behind, leading to creative solutions and unique deck combinations. Just as the Holy Locket change is prompting fresh strategies, that era saw players re-evaluating their favorite tactics, much like modern strategists must now recalibrate with the evolving meta. This historical ebb and flow of adaptation serves as a testament to the ingenuity of people in competitive spaces.